Fluid simulation engine for computer graphics applications, which is based on OpenVDB
☆24Nov 23, 2020Updated 5 years ago
Alternatives and similar repositories for fluid-engine-OpenVDB
Users that are interested in fluid-engine-OpenVDB are comparing it to the libraries listed below
Sorting:
- Flow-based programming framework☆15Apr 9, 2018Updated 7 years ago
- OpenVDB renderer using OpenGL☆15May 14, 2021Updated 4 years ago
- ☆14Sep 7, 2020Updated 5 years ago
- Swift 4.2 rendition for Mac☆17Dec 1, 2020Updated 5 years ago
- OpenVDB fluid simulation using Material Point Method☆15Jun 14, 2018Updated 7 years ago
- CMake build system for the Vega FEM package☆16Jan 4, 2015Updated 11 years ago
- A portable GPU/CPU Path Tracer library powered by SYCL. (OpenCL/CUDA/OpenMP)☆16Feb 19, 2019Updated 7 years ago
- NodeGraph - A simple directed graph with visualization UI.☆23Feb 8, 2026Updated 3 weeks ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆19Mar 9, 2018Updated 7 years ago
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆49Jul 1, 2024Updated last year
- my atmosphere shader☆23Apr 13, 2022Updated 3 years ago
- This is the home page of the finite element application ObjectiveFrame☆27Feb 18, 2026Updated 2 weeks ago
- A 3d smoke simulation program with volume rendering☆23Jun 11, 2018Updated 7 years ago
- ☆59Sep 28, 2023Updated 2 years ago
- ☆25May 29, 2019Updated 6 years ago
- A sample demonstrating ragdoll physics using Nvidia PhysX.☆30Apr 17, 2020Updated 5 years ago
- Unity Package for Serialisable Data Structures☆14Nov 14, 2024Updated last year
- 3D Rendering Engine☆11Apr 29, 2022Updated 3 years ago
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆35Sep 18, 2018Updated 7 years ago
- HuskyDB - Windows Native C++ NoSQL Database☆33Jul 18, 2018Updated 7 years ago
- Karl's very own FLIP fluid simulator!☆32May 14, 2025Updated 9 months ago
- DragonBall Online Client Development (Base: KR 0.50)☆10Jul 31, 2017Updated 8 years ago
- GameLiftAgent is a Java application that is used to launch game server processes on Amazon GameLift fleets.☆17Dec 30, 2024Updated last year
- minimalistic engine for physical simulations, numerical math and games in C++ ( python, lua ) using SDL2 and OpenGL for visualization☆34Feb 21, 2026Updated last week
- Adds world space functionality to Unity's UI Toolkit Documents☆10Dec 28, 2023Updated 2 years ago
- Road to game development & my Atlantis.☆11Feb 2, 2026Updated last month
- Flowz working on flow base programming☆14Jan 2, 2019Updated 7 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++, GLSL, and OpenGL 4.1☆39Dec 22, 2019Updated 6 years ago
- Basic Finite Volume Method codes of example problems☆10Jan 2, 2023Updated 3 years ago
- ☆36Dec 3, 2021Updated 4 years ago
- ☆18Feb 12, 2026Updated 3 weeks ago
- Project Tiny enables you to create lightweight Web-based games using the Unity Editor. 📦 [Mirrored from UPM, not affiliated with Unity T…☆11Jul 23, 2021Updated 4 years ago
- Low level C++11 RAII wrapper classes for the Vulkan API. The code is auto generated by RAIIGen.☆12Aug 22, 2025Updated 6 months ago
- 2d物理引擎☆37Sep 21, 2023Updated 2 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Fluid simulation engine for computer graphics applications☆2,072Dec 24, 2023Updated 2 years ago
- Python scripting API for Wolfenstein:ET☆11May 26, 2020Updated 5 years ago
- Documentation for the first 8 versions of DirectX and Direct3D☆13Jan 16, 2025Updated last year
- Plotter Braille☆12Apr 26, 2023Updated 2 years ago