A fast multithreaded implementation of A* intended for use with Unity.
☆24Nov 9, 2020Updated 5 years ago
Alternatives and similar repositories for ThreadedPathfinding
Users that are interested in ThreadedPathfinding are comparing it to the libraries listed below
Sorting:
- bake animation info into a Texture2d and use shader skinning☆21May 16, 2019Updated 6 years ago
- Source-like displacements for Unity☆14Apr 1, 2019Updated 6 years ago
- a star path finder for game server,with nav,tile,way point☆16Nov 20, 2021Updated 4 years ago
- self util function☆18Feb 25, 2020Updated 6 years ago
- graph-based pathfinding implementation for the unity game engine☆27Aug 22, 2023Updated 2 years ago
- A editable node-base state machine for Unity.☆17May 3, 2018Updated 7 years ago
- This tool returns your data into graphs!☆16Feb 13, 2023Updated 3 years ago
- Efectos para la nueva UI☆14Sep 20, 2017Updated 8 years ago
- 动态渲染Unity地形网格,记录网格是否是玩家的行走范围,然后导出编辑好的网格用于服务器导航、验证使用☆31Nov 23, 2018Updated 7 years ago
- a path find for tilebase game in unity☆34May 11, 2019Updated 6 years ago
- A easy-to-use graphics engine based on OpenGL☆19Feb 1, 2019Updated 7 years ago
- Custom extensions for the Unity MapMagic asset☆22Jan 5, 2017Updated 9 years ago
- Experimenting with extending Unity's editor functionality and C# reflection to create a graph editor.☆10Sep 1, 2018Updated 7 years ago
- Editor tools to help user get the resources depend on and be depended on of the user's selection.☆10Dec 27, 2016Updated 9 years ago
- Pathfinding for Unity using A*☆12Jan 14, 2026Updated last month
- Google Protobuf C# & lua generator with Unity3d☆27Sep 10, 2020Updated 5 years ago
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Sep 11, 2017Updated 8 years ago
- ☆13Jan 4, 2017Updated 9 years ago
- lightweight ai behaviour trees framework for Unity 3D☆11Oct 13, 2017Updated 8 years ago
- A stealth AI library designed for use with Unity (C#)☆13May 31, 2019Updated 6 years ago
- A 3D navigation system for Unity featuring space discretization with an octree and path planning using A* Lazy Theta ecc..☆15Jul 12, 2024Updated last year
- Unity 屏幕录制生成GIF☆11Jul 16, 2020Updated 5 years ago
- Unity自动化打包工具☆10Oct 11, 2018Updated 7 years ago
- Nethostfire is a UDP server/client created with C# (netstandard2.1), it's a simple and easy to understand project, with it you can set up…☆10Aug 21, 2025Updated 6 months ago
- Sidefx houdini related pipeline tools☆14Jan 24, 2011Updated 15 years ago
- my lib☆24Jul 26, 2023Updated 2 years ago
- A project that solves the the UI rendering issue in the linear space.☆23Jan 22, 2020Updated 6 years ago
- Light version of the ColorPalettes Asset for Unity☆26Oct 7, 2014Updated 11 years ago
- A 2D multi-player turned based dungeon crawler written in Unity/C#☆30Oct 6, 2014Updated 11 years ago
- Simple to integrate developer console.☆24Oct 2, 2019Updated 6 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆76May 25, 2019Updated 6 years ago
- simple rollback mechanism made with unity☆14Mar 28, 2021Updated 4 years ago
- A generic but very fast implementation of the A* pathfinding algorithm.☆13Dec 6, 2018Updated 7 years ago
- Implementing GGPO with Kimbatt's deterministic Unity physics.☆14Dec 31, 2021Updated 4 years ago
- It's an editor util helps Unity developer to do data centralization.☆10Jan 8, 2019Updated 7 years ago
- il2cppdumper崩坏3的3.3版本专用版,添加解密崩坏3 3.3版本so的功能,加密方式很简单,懒得自己解析so了☆11Aug 18, 2019Updated 6 years ago
- Diffuse GI using Progressive Voxelization and Ray Tracing☆11Sep 19, 2018Updated 7 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Jun 3, 2019Updated 6 years ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆11Nov 1, 2019Updated 6 years ago