Script python para automatizar todo o procedimento de lançamento de um foguete incluindo, entrar em orbita, realizar a reentrada e pousar a capsula em segurança no Kerbal Space Program.
☆12Oct 12, 2022Updated 3 years ago
Alternatives and similar repositories for ksp_orbital_rocket_automation
Users that are interested in ksp_orbital_rocket_automation are comparing it to the libraries listed below
Sorting:
- ☆11May 7, 2024Updated last year
- DreamBit is a Monogame engine developped as an extension for Visual Studio☆11Sep 24, 2023Updated 2 years ago
- C bindings for D3D12 Memory Allocator.☆13Jun 21, 2024Updated last year
- A Roguelike Game Engine☆17Feb 28, 2026Updated last week
- A book on MIPS assembly programming using simulators (MARS, SPIM, QtSpim) targeted at college students.☆13Updated this week
- An incomplete recreation of InkBall, a game that came bundled with Windows Vista.☆11Feb 20, 2022Updated 4 years ago
- Zig cross platform Windowing Library☆15Dec 10, 2024Updated last year
- 🐍Python plugin for vfox.☆12Dec 8, 2025Updated 3 months ago
- The web game about being a plant.☆15Jan 4, 2023Updated 3 years ago
- Bleeding-edge C# bindings for raylib☆14Nov 24, 2025Updated 3 months ago
- Lotus is a game engine with the main focus of being easy-to-use and straight forward on developing 2D games.☆22Jan 28, 2026Updated last month
- ☆18May 27, 2025Updated 9 months ago
- A cute minesweeper game written in Rust with the Macroquad framwork☆17May 27, 2024Updated last year
- The official Allegro 4 git repository.☆29Apr 20, 2025Updated 10 months ago
- Nanite made from scratch in Rust as my master thesis☆38Updated this week
- Description of the microservices model for contextual entity extraction and identification using Rasa NLU☆15Feb 17, 2019Updated 7 years ago
- Adventure, survival and cooperation role-game engine.☆17Feb 4, 2023Updated 3 years ago
- Importer of tile maps from the Tiled editor to the Godot game engine.☆20Oct 23, 2022Updated 3 years ago
- Ray Tracing In One Weekend using SDL3 GPU with a compute shader☆29Jan 31, 2026Updated last month
- Cogmind helper☆21Feb 23, 2026Updated 2 weeks ago
- Some FOV algorithms for roguelikes, in Godot 3.x☆20Oct 25, 2023Updated 2 years ago
- ☆19Dec 14, 2025Updated 2 months ago
- A Raycaster engine written in Rust☆18Mar 18, 2023Updated 2 years ago
- Cloth simulator built with C++, SDL3 and OpenGL for Windows☆25Jan 7, 2026Updated 2 months ago
- A Pylint plugin to help Pylint understand the Pydantic☆20Oct 27, 2025Updated 4 months ago
- A Vulkan renderer for egui using Ash.☆24Feb 8, 2026Updated last month
- Haxe bindings for Dear ImGui☆18May 12, 2025Updated 9 months ago
- Steamwork bindings for Zig☆27Nov 19, 2025Updated 3 months ago
- 🚀 CUDA path tracer running 2× faster than RTX☆42Sep 6, 2025Updated 6 months ago
- A collection of primitive data structures for working with a 2-dimensional grid.☆22Jun 7, 2025Updated 9 months ago
- Intended to track the release dates for various JetBrains IDEs in an effort to see historical release dates to help project potential fut…☆26Feb 26, 2026Updated last week
- Simple example to show how x64 Assembler and Raylib work together☆30Oct 7, 2021Updated 4 years ago
- WIP Python port of Path of Building☆26Mar 4, 2024Updated 2 years ago
- Plugin for macro-, mini-quad (quads) to save data in simple local storage using Web Storage API in WASM and local file on a native platfo…☆21Sep 8, 2024Updated last year
- ☆22Dec 11, 2023Updated 2 years ago
- 🌱 Tofu3D C# OpenGL game engine. Started development in 2018.☆23Mar 2, 2026Updated last week
- Tools for an easier usage of RelEcs with the Godot Engine.☆24Nov 3, 2022Updated 3 years ago
- 🎮 CHIP-8 / S-CHIP / XO-CHIP tui toolkit featuring a virtual machine, debugger, and disassembler☆33Mar 26, 2024Updated last year
- A turn-based dungeon-crawler roguelike RPG, made with Godot 3.x C# + RelEcs☆23Dec 13, 2022Updated 3 years ago