Cloth simulator built with C++, SDL3 and OpenGL for Windows
β25Sep 17, 2026Updated last month
Alternatives and similar repositories for ClothSimGL
Users that are interested in ClothSimGL are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Fluid simulation with Vulkanβ18Nov 20, 2025Updated 11 months ago
- Plug and play GLFW + GLAD + imgui already configured for you π€― All already working in a visual studio solution so you can start learningβ¦β14Nov 11, 2024Updated last year
- The third-person game project developed by designing and building a C++ and DirectX12βbased framework and rendering pipeline.β56Jul 29, 2026Updated 3 months ago
- A Software 3D renderer made from scratchβ12Feb 3, 2026Updated 9 months ago
- POC - Convert Logisim's diagram to Minecraft's redstone logicβ14Jul 20, 2019Updated 7 years ago
- Managed Database hosting by DigitalOcean β’ AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- High-performance rendering interface and compute framework over Vulkan APIβ19Jul 5, 2026Updated 4 months ago
- A C++ software renderer implementing the OpenGL Core pipeline, with a spec-based API, GPU state machine, and programmable shader model.β24Apr 23, 2026Updated 6 months ago
- A terminal user interface for Discord's social features using the Discord Social SDK.β17Apr 10, 2026Updated 6 months ago
- A JavaScript library that uses machine learning to detect source code languagesβ14Oct 5, 2021Updated 5 years ago
- A Homemade game engine written in C++23 with Vulkanβ10Aug 23, 2024Updated 2 years ago
- β17Sep 29, 2026Updated last month
- β15Aug 29, 2026Updated 2 months ago
- A webapp to convert a userscript into a complete manifestV3 extensionβ20Jul 3, 2026Updated 4 months ago
- 13 mini-games made in Unityβ16Jul 3, 2026Updated 4 months ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Project in the course TSBK03 - Advanced Game Programming. A real-time rendering and simulation of fur using C++ and OpenGL.β19Dec 23, 2018Updated 7 years ago
- Open-source DCC for physically based worlds. RayFusion, Vulkan raster/RT, OptiX rendering, animation and unified GPU simulation for fluidβ¦β69Updated this week
- A command-line tool designed to validate the configuration settings in the FreeBSD /etc/rc.conf fileβ21Aug 11, 2026Updated 2 months ago
- Druid Engine - Improving my C++ / OpenGL skills by writing a Game Engine.β55Oct 25, 2022Updated 4 years ago
- A set of lessons and code for learning about writing GPU driversβ19Sep 8, 2026Updated last month
- MCP server for AI-driven protein binder design using RFdiffusion, ProteinMPNN, ESMFold, and AlphaFold2.β19Oct 1, 2026Updated last month
- Small recreation of Geometry Dash in Unity for a YouTube video.β17May 7, 2021Updated 5 years ago
- Simple Packer PE Fileβ16Mar 8, 2019Updated 7 years ago
- Oriented Bounding Box (OBB) support for Raylibβ17Jul 13, 2026Updated 3 months ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Terrain Mesh Generator implemented in C/C++ using ImGui and OpenGL libraries.β18Apr 7, 2025Updated last year
- β10Jul 29, 2025Updated last year
- Tutorial for the ExpansionRx-OpenADMET blind challengeβ15Dec 9, 2025Updated 10 months ago
- Codes for GMX_MMPBSA on Colab & HPC/Jupyter (Molecular Mechanics Poisson-Boltzmann Surface Area on Cloud Computing)β12Oct 18, 2025Updated last year
- Few demos of how to use Unity's XR Input Systemβ21Apr 2, 2020Updated 6 years ago
- β15May 3, 2026Updated 6 months ago
- A quick way to preview PBR materialsβ17May 14, 2026Updated 5 months ago
- Resources and materials referenced in RCSB PDB training eventsβ12Jul 27, 2026Updated 3 months ago
- A realtime ray tracing engine in C++ with a proprietary math library, custom materials, and supporting transformations. More features andβ¦β10Dec 26, 2025Updated 10 months ago
- AI Agents on DigitalOcean Gradient AI Platform β’ AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- just writing a renderer from scracthβ18Apr 27, 2024Updated 2 years ago
- Simple C++/Vulkan frameworkβ17Oct 27, 2026Updated last week
- The kernel for the Orion operating systemβ14Mar 10, 2015Updated 11 years ago
- A Decentralized Scouting Solution for the First Robotics Competition.β12Jan 19, 2024Updated 2 years ago
- Forward+ renderer written in DirectX 12 with various additional features.β24Apr 4, 2023Updated 3 years ago
- Copper Engine is a primitive Engine developed by Chris Husky.β14Jul 28, 2026Updated 3 months ago
- Conways Game of Life in C language.β11Jan 14, 2022Updated 4 years ago