vincent / recast.jsLinks
A wrapper for the RecastDetour navigation library for node and the browser
☆114Updated 4 years ago
Alternatives and similar repositories for recast.js
Users that are interested in recast.js are comparing it to the libraries listed below
Sorting:
- advanced pathfinding☆85Updated 6 months ago
- CLI tool & Node.js addon to generate navigation mesh☆52Updated 3 years ago
- A 2D lighting and shadows engine using WebGL and JavaScript.☆52Updated 10 years ago
- A tool that generates PVRTC, ETC1, ETC2, ASTC textures from png and jpg files.☆23Updated 2 years ago
- PhysX for JavaScript☆114Updated 3 years ago
- LiquidFun advanced 2d physics stuff☆84Updated 8 years ago
- Entity / Component / System pattern for ES6☆123Updated 8 years ago
- Simple page for testing WebGL texture support☆71Updated 9 years ago
- CLI tool for texture compression using ASTC, ETC, PVRTC and S3TC in a KTX container.☆203Updated 4 years ago
- Navigation mesh toolkit for ThreeJS☆316Updated 8 years ago
- Collision Detection & Response in JavaScript☆149Updated 9 years ago
- Path-finding library for 2D or 3D graphs☆189Updated 10 years ago
- 2D Skeletal Animation WebGL Runtimes for Creature ( PixiJS, PhaserJS, ThreeJS, BabylonJS, Cocos Creator )☆182Updated 4 years ago
- Plugable Entity Component System for Games☆29Updated 5 years ago
- Basic steering behaviors library based on THREE.js☆119Updated 7 years ago
- Ammo.lab advanced 3d physics worker for three.js☆273Updated 4 years ago
- A max rectangle 2d bin packer npm-module for packing glyphs or images into multiple sprite-sheet/atlas☆225Updated 5 months ago
- Game Development in Javascript☆84Updated 7 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆62Updated 5 years ago
- A Spritesheet packing tool written with HTML5 using pixi.js for rendering☆48Updated 9 years ago
- A 2D constrained Delaunay triangulation library☆340Updated 7 years ago
- ☆33Updated 8 years ago
- Javascript performance monitor / game stats library inspired by Unity's graphy☆82Updated 11 months ago
- ☆59Updated 2 weeks ago
- Occlusion culling tests using three.js☆22Updated 8 years ago
- ☆78Updated 5 years ago
- ☆128Updated last week
- A library to move on navigation mesh with BABYLON.js☆76Updated 5 years ago
- GPGPU physics for Three.js☆301Updated 8 months ago
- UI solution for Three.js☆176Updated 4 years ago