Jaloko / LightingEngine
A 2D lighting and shadows engine using WebGL and JavaScript.
☆51Updated 9 years ago
Alternatives and similar repositories for LightingEngine:
Users that are interested in LightingEngine are comparing it to the libraries listed below
- Game Development in Javascript☆82Updated 6 years ago
- advanced pathfinding☆82Updated 2 years ago
- Entity-Component-System library used by Fae☆29Updated 8 years ago
- Entity / Component / System pattern for ES6☆123Updated 7 years ago
- A Spritesheet packing tool written with HTML5 using pixi.js for rendering☆49Updated 8 years ago
- 3D Game WebGL Shader Editor☆38Updated 3 years ago
- Plugable Entity Component System for Games☆29Updated 4 years ago
- Simple WebGL wrapper☆13Updated 6 years ago
- Provides a minimal engine-like structure for developing games with PixiJS☆74Updated 6 years ago
- A fun and simple way to create and share PixiJS demos.☆32Updated last year
- ☆12Updated 2 months ago
- Graphics statistic (DrawCalls and TextureCount) for WebGL☆47Updated 3 years ago
- A wrapper for the RecastDetour navigation library for node and the browser☆109Updated 3 years ago
- A WebGL renderer for Tiled (http://www.mapeditor.org/) maps. Demo: https://englercj.github.io/gl-tiled/_demo/basic/☆93Updated 3 years ago
- Simple page for testing WebGL texture support☆70Updated 8 years ago
- HTML5 retro game engine☆39Updated 7 years ago
- ensy - A very simple Entity System for JavaScript☆90Updated 2 years ago
- Inspect and manipulate sprites with dat.gui. Phaser 2/CE☆52Updated 7 years ago
- A 1kb entity component system, designed for Js13kGames☆91Updated 5 years ago
- Component-Entity-System framework for JavaScript games.☆186Updated 7 years ago
- a Particles system for Phaser and Pixi☆40Updated 8 years ago
- Timelines implementation for lag compensation techniques in networked games☆65Updated 4 years ago
- A mean lean Entity-Component-System library.☆57Updated 11 years ago
- example of multithreading a game using JS☆60Updated 5 years ago
- A JavaScript port of Box2D☆116Updated 7 years ago
- Fork of tanx project to demonstrate Colyseus (0.8.x)☆66Updated 7 years ago
- GPU friendly assets packer using max-rects algorithm☆33Updated 2 years ago
- Examples of 《Unity Shader 入门精要》 in Cocos Creator 3D 1.2.0.☆19Updated 4 years ago
- Super Simple Collision Detection for JavaScript games!☆93Updated 9 years ago
- A 2kb webgl 2d sprite renderer, designed for Js13kGames☆124Updated 6 years ago