XGE is a work‑in‑progress C++20 engine exploring modern engine architecture: reflection‑driven data, platform‑agnostic core, modular renderer backends (DX12 + Vulkan planned), and a dual‑runtime scripting model using CoreCLR for the editor and NativeAOT for runtime builds. Focused on clean systems engineering, not commercial features.
☆17Aug 1, 2026Updated last week
Alternatives and similar repositories for xge
Users that are interested in xge are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Simple associative array implementation for D (-betterC) that fits my needs.☆14Mar 22, 2022Updated 4 years ago
- A template showing datalake pipelines using the serverless architecture☆11Apr 12, 2020Updated 6 years ago
- A basic template for making cross-platform apps with Tauri (Rust), SvelteKit, and SQLite (SQLx)☆12Sep 17, 2023Updated 2 years ago
- A programming language with some uncommon features☆16Aug 18, 2023Updated 2 years ago
- Exploring better compiler architecture☆10Mar 2, 2026Updated 5 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Voxel engine with a Vulkan backend☆16Feb 24, 2019Updated 7 years ago
- A plugin to add support for loading font files in Phaser 3.80.x☆10Sep 14, 2025Updated 10 months ago
- declarative C++ GUI library☆29Apr 11, 2026Updated 3 months ago
- FPS Shooter sample on Babylon.js☆11Dec 17, 2022Updated 3 years ago
- Access static serialized files in Unity from your resources folder. Automatically initializes a runtime safe copy when the game starts.☆13Mar 4, 2023Updated 3 years ago
- An attempt to port BC7E texture compressor to a GPU compute shader☆20Jan 10, 2021Updated 5 years ago
- Fastest Youtube downloader API for C# using Y2Mate.com☆11Sep 22, 2023Updated 2 years ago
- Breakout tutorial in Odin + Raylib with step-by-step video☆15Sep 23, 2024Updated last year
- Basic framework for all my Unity3D Games☆14Jan 1, 2022Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Reflection-based JSON serializer☆17Jul 23, 2026Updated 2 weeks ago
- Spherical Harmonics library inspired by D3DX☆16Jan 23, 2012Updated 14 years ago
- A multi-source file ready project template for VSCode, with a raylib-oriented Makefile☆11Mar 18, 2023Updated 3 years ago
- The last working version of "cint" C/C++ Interpreter, pulled from within "root-5.34.00-patches"☆12Jan 14, 2018Updated 8 years ago
- Tools for generating artificial Seinfeld episodes using deep learning ... very serious project☆14Mar 31, 2021Updated 5 years ago
- Provides UE5 with a save-game system with support for savegame tags, level streaming and more.☆18Jun 20, 2024Updated 2 years ago
- ☆19Jun 4, 2021Updated 5 years ago
- ☆13Jun 12, 2021Updated 5 years ago
- A library for creating window stacks in UMG using AngelScript. Contains a Debug Interface as an example.☆15Jan 9, 2022Updated 4 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Unreal Engine 5 FPS Starter C++ project ported to AngelScript☆24Oct 26, 2023Updated 2 years ago
- Piet interpreter and retargetable compiler written in Rust using LLVM as a backend☆18Aug 3, 2026Updated last week
- Odin bindings for Nuklear☆23Feb 19, 2026Updated 5 months ago
- Install AAB is a script that helps with installing an AAB file into a connected Android device☆13Feb 7, 2024Updated 2 years ago
- A port of Maddy Thorson and Noel Berry's Celeste Classic for Pico-8 Fantasy Console☆15Mar 8, 2024Updated 2 years ago
- engine used in some nesnausk! demos☆22Oct 4, 2011Updated 14 years ago
- This projects show you how to use uLipSync, a runtime live lipsync plugin. How to set it up, and how to make it work.☆13May 3, 2024Updated 2 years ago
- Event-driven Multiplayer Session Subsystem for Unreal Engine (C++ & Blueprints).☆23Jan 23, 2026Updated 6 months ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆22Nov 10, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A game engine toolkit☆17Feb 8, 2011Updated 15 years ago
- An Omnichord Emulator☆31Nov 5, 2025Updated 9 months ago
- Lustra is a new WIP lightweight game engine☆24Sep 29, 2025Updated 10 months ago
- Resources from my ZX Spectrum sizecoding seminar at Lovebyte 2021☆19Apr 30, 2021Updated 5 years ago
- Build hybrid mobile apps using SvelteKit and CapacitorJS with live reloading on Android and iOS!☆23Sep 19, 2024Updated last year
- ☆21May 22, 2020Updated 6 years ago
- A super minimalistic C++ audio library.☆22Jun 14, 2026Updated last month