XGE is a work‑in‑progress C++20 engine exploring modern engine architecture: reflection‑driven data, platform‑agnostic core, modular renderer backends (DX12 + Vulkan planned), and a dual‑runtime scripting model using CoreCLR for the editor and NativeAOT for runtime builds. Focused on clean systems engineering, not commercial features.
☆20Aug 1, 2026Updated last month
Alternatives and similar repositories for xge
Users that are interested in xge are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A template showing datalake pipelines using the serverless architecture☆11Apr 12, 2020Updated 6 years ago
- A basic template for making cross-platform apps with Tauri (Rust), SvelteKit, and SQLite (SQLx)☆12Sep 17, 2023Updated 3 years ago
- Exploring better compiler architecture☆10Aug 31, 2026Updated 2 weeks ago
- Voxel engine with a Vulkan backend☆16Feb 24, 2019Updated 7 years ago
- A plugin to add support for loading font files in Phaser 3.80.x☆10Sep 14, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- FPS Shooter sample on Babylon.js☆11Dec 17, 2022Updated 3 years ago
- Timeline Animation Library for C++ projects based on ImGui & ENTT.☆19Jan 25, 2026Updated 7 months ago
- A simple command-line 1D/3D .cube LUT loader.☆34Sep 26, 2025Updated 11 months ago
- A collection of allocators implemented in C☆13Mar 31, 2024Updated 2 years ago
- An attempt to port BC7E texture compressor to a GPU compute shader☆20Jan 10, 2021Updated 5 years ago
- Demonstrates ViewModel-First MVVM scenarios with Avalonia☆15Jan 14, 2025Updated last year
- Breakout tutorial in Odin + Raylib with step-by-step video☆15Sep 23, 2024Updated last year
- Basic framework for all my Unity3D Games☆14Jan 1, 2022Updated 4 years ago
- Spherical Harmonics library inspired by D3DX☆16Jan 23, 2012Updated 14 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A multi-source file ready project template for VSCode, with a raylib-oriented Makefile☆11Mar 18, 2023Updated 3 years ago
- A visual shader program generation program☆17Jul 27, 2010Updated 16 years ago
- Tools for generating artificial Seinfeld episodes using deep learning ... very serious project☆14Mar 31, 2021Updated 5 years ago
- Provides UE5 with a save-game system with support for savegame tags, level streaming and more.☆18Jun 20, 2024Updated 2 years ago
- A dialogue system for GameMaker Studio 2.☆14Jul 24, 2018Updated 8 years ago
- Witcher 3 inspired wraith effect in Unity☆12Mar 14, 2020Updated 6 years ago
- Use the amazing Kotlin language with Unity☆15Nov 8, 2023Updated 2 years ago
- Examples of some very basic 3D/2D game functions☆19Jun 19, 2016Updated 10 years ago
- ☆14Jun 12, 2021Updated 5 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A library for creating window stacks in UMG using AngelScript. Contains a Debug Interface as an example.☆15Jan 9, 2022Updated 4 years ago
- Unreal Engine 5 FPS Starter C++ project ported to AngelScript☆24Oct 26, 2023Updated 2 years ago
- Piet interpreter and retargetable compiler written in Rust using LLVM as a backend☆19Aug 15, 2026Updated last month
- Norton, Volkov and Far skins for Midnight Commander☆17Aug 3, 2020Updated 6 years ago
- Odin bindings for Nuklear☆24Feb 19, 2026Updated 7 months ago
- Install AAB is a script that helps with installing an AAB file into a connected Android device☆13Feb 7, 2024Updated 2 years ago
- A port of Maddy Thorson and Noel Berry's Celeste Classic for Pico-8 Fantasy Console☆15Mar 8, 2024Updated 2 years ago
- engine used in some nesnausk! demos☆22Oct 4, 2011Updated 14 years ago
- ☆15Mar 3, 2026Updated 6 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- This projects show you how to use uLipSync, a runtime live lipsync plugin. How to set it up, and how to make it work.☆13May 3, 2024Updated 2 years ago
- Event-driven Multiplayer Session Subsystem for Unreal Engine (C++ & Blueprints).☆23Jan 23, 2026Updated 7 months ago
- A game engine toolkit☆17Feb 8, 2011Updated 15 years ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆22Nov 10, 2019Updated 6 years ago
- Lustra is a new WIP lightweight game engine☆24Sep 29, 2025Updated 11 months ago
- Resources from my ZX Spectrum sizecoding seminar at Lovebyte 2021☆19Apr 30, 2021Updated 5 years ago
- A student-made C++ game engine☆29Mar 20, 2025Updated last year