turbo / NanoCL
Zero-Overhead bare-metal GPGPU library for C++ on Windows.
☆15Updated 8 years ago
Alternatives and similar repositories for NanoCL:
Users that are interested in NanoCL are comparing it to the libraries listed below
- Experimental programming language☆11Updated 6 years ago
- Fast Point Overlap Test☆17Updated 6 years ago
- A decentralized unique ID generator (int64)☆21Updated 8 years ago
- A sparse and compressed bitmap library.☆11Updated 10 years ago
- Multiple Producers / Multiple Consumers Message Passing Pool☆19Updated 10 years ago
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Updated 7 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17Updated 8 years ago
- Platform abstraction and utility library☆19Updated 4 months ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆18Updated 10 years ago
- A simple std::vector-style array for C☆12Updated 6 years ago
- Speed of light ray-tracer☆23Updated 7 years ago
- A generic single header garbage collector that mixes reference counting and a mark & sweep algorithm☆18Updated 7 years ago
- M:N fiber implementation, with transparent IO reactor and timeouts, POSIX like APIs.☆16Updated 12 years ago
- Lightweight append-only, header-less, journaling file format (C++11)☆13Updated 9 years ago
- Dictionary implemented through a skiplist☆15Updated 10 years ago
- A bidirectional path tracer written in C.☆51Updated 10 years ago
- Bullet physics library ported to JavaScript with Cheerp☆23Updated 9 years ago
- Smallest possible C/++ GLSL framework (~550B) for demo-coding.☆24Updated 8 years ago
- Lightweight Msgpack Encoder☆15Updated 8 years ago
- A simple triangle rasterizer☆17Updated 10 years ago
- any_function is a functional counterpart to std::any☆14Updated 8 years ago
- Porting the code from learnopengl.com to PortableGL☆12Updated 11 months ago
- Single-header C90 collection of synchronization primitives☆17Updated 9 years ago
- A simple, MIT licensed, way to use native font rendering.☆24Updated 8 years ago
- Basic C99 implementations of various fundamental data structures (queue, stack, graph, heap, etc.)☆15Updated 7 years ago
- Restructor Prototype☆21Updated 7 years ago
- A small little tool for dumping a floating-point number in its native format☆55Updated 9 years ago
- A simple software renderer.☆16Updated 12 years ago
- A fast way to convert rasterized straight edges into vectors.Updated last year
- moderngpu algorithms for C++ shaders☆16Updated 4 years ago