troysung / Xlab-k8s-gpuLinks
Implementation of Jacobi method, Conjugate Gradient method using CUDA API.
☆28Updated 2 years ago
Alternatives and similar repositories for Xlab-k8s-gpu
Users that are interested in Xlab-k8s-gpu are comparing it to the libraries listed below
Sorting:
- zenus parallel computing library for zenus physics-based simulations☆89Updated 3 months ago
- A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.☆106Updated last year
- MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)☆254Updated 2 years ago
- using taichi to create sph simulation☆47Updated 3 years ago
- The code of lesson “Digital Geometry Processing” with ACAM frame☆136Updated 4 years ago
- Code for paper "P2M: A Fast Solver for Querying Distance from Point to Mesh Surface". ACM TOG (SIGGRAPH 2023).☆27Updated last year
- A library for various continuous collision detection algorithms.☆60Updated 2 years ago
- Qtaichi: Turn Drawing to Animation☆76Updated 3 years ago
- Code for SIGGRAPH 2022 paper "Automatic quantization for physics-based simulation"☆64Updated 3 years ago
- ☆35Updated 3 years ago
- ☆38Updated 5 years ago
- ☆29Updated 2 years ago
- This is a fast GPU SPH framework☆21Updated 3 months ago
- Source code of SIGGRAPH 2020 paper: Cut-enhanced PolyCube-Maps for Feature-aware All-Hex Meshing☆41Updated 7 months ago
- ☆13Updated 4 years ago
- μ-Cuda, COVER THE LAST MILE OF CUDA. With features: intellisense-friendly, structured launch, automatic cuda graph generation and updatin…☆192Updated this week
- 2d物理引擎☆36Updated 2 years ago
- General broad-phase collision detection framework using BVH and BVTT front tracking.☆78Updated 2 years ago
- 离散几何处理中文版翻译☆60Updated 3 years ago
- PhysIKA: Physics-based Interactive Kinematics Architecture☆101Updated 4 years ago
- Compute one-side Hausdorff distance between triangle meshes with error bound.☆29Updated 3 years ago
- Little helper project that builds a BVH over triangles, and allows for querying closest surface point for given input point☆24Updated 3 years ago
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆17Updated last week
- Source code for Eulerian Solid-Fluid Coupling☆19Updated 8 years ago
- My homework and projects in course GAMES201 (https://yuanming.taichi.graphics/teaching/2020-games201/) and SIGGRAPH reproductions in Taic…☆58Updated 2 years ago
- Source code for paper "Parallel Computation of 3D Clipped Voronoi Diagrams"☆31Updated 5 years ago
- ☆83Updated 2 years ago
- ☆12Updated 10 months ago
- 3D Deformable Solid Simulator using the Finite Element Method☆12Updated 7 years ago
- Incomplete-Cholesky preconditioned conjugate gradient algorithm implemented with cuBLAS/cuSPARSE☆12Updated 3 years ago