tromero / BayerMatrix
PNG versions of Bayer matrix for ordered dithering, plus the python used to generate them.
☆88Updated 7 years ago
Alternatives and similar repositories for BayerMatrix:
Users that are interested in BayerMatrix are comparing it to the libraries listed below
- PSX-style dither shader for Unity☆86Updated 4 years ago
- A non-repeating hex-tiling texture shader for Game Maker☆48Updated 2 years ago
- This package aims to accurately recreate the effect of JPEG/MP4 compression as a PostProcessing Effect☆80Updated 4 years ago
- unity stuff☆38Updated 4 years ago
- Dithering texture generation and post processing for Unity☆80Updated 7 months ago
- Create new fonts with Aseprite and load them in to be used in your projects!☆52Updated 3 years ago
- An ink drawing post processing shader☆93Updated 3 years ago
- Kawase dual filter blur for GameMaker Studio 2☆47Updated 11 months ago
- Simulate Unreal in Unity☆84Updated 3 years ago
- Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.☆291Updated 2 years ago
- Make and notarise a .app or .dmg outside of Xcode☆41Updated 2 years ago
- ☆113Updated 3 months ago
- Bayer matrix dithering in GLSL☆207Updated 10 years ago
- A 2D SDF texture generator☆140Updated last year
- Repository of LUA scripts for Aseprite.☆72Updated this week
- A powerful, modular first/third person controller for Unity.☆4Updated last year
- Allows users to configure exportable packages from objects within a blender file, which can be exported to .FBX with a single click.☆48Updated 2 years ago
- ASCII Rendering Engine for Unity☆100Updated 6 years ago
- An open source C# library used to read BulletML XML files☆72Updated 3 years ago
- Acorn - A Game Design Doll Rig- Meet Acorn 🐿 ! They're a humanoid character doll rig, that aims to aid fast game design prototyping, and…☆38Updated 4 years ago
- (Unofficial blender 2.8 port) A Blender add-on for building tile based low-poly scenes with paint/map editor like tools☆106Updated 4 years ago
- Voxel shader (for MagicaVoxel) to generate pseudofractals volumes☆94Updated 4 years ago
- ☆62Updated 4 years ago
- A perceptual palette analyser.☆63Updated 3 years ago
- Tune your Unity game's constants using a Korg MIDI controller☆58Updated 2 years ago
- Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library☆69Updated 2 years ago
- Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.☆118Updated last month
- Sephonie player/camera controller☆86Updated 2 years ago
- Provides an oblique projection matrix for a camera.☆77Updated 6 years ago