Example 2D game for Unity3D with lighting effects and maze generation.
☆11Apr 26, 2019Updated 6 years ago
Alternatives and similar repositories for technocrat
Users that are interested in technocrat are comparing it to the libraries listed below
Sorting:
- A shader and visual effect made in Unity to recreate the remote bomb from Zelda: Breath of the Wild.☆18Jan 15, 2022Updated 4 years ago
- uFrame Architect Framework☆15Aug 31, 2017Updated 8 years ago
- ☆25Nov 17, 2017Updated 8 years ago
- 範囲内に収まらないテキストを省略表示する☆27Dec 15, 2019Updated 6 years ago
- Manages your game UI's☆33Apr 15, 2025Updated 10 months ago
- Decompiled Java sources of **Unity Player for Android** at the time of Unity 5.3.2.☆33Apr 14, 2016Updated 9 years ago
- ☆10Jan 13, 2026Updated last month
- Shadow map for 2D game.☆39Jul 30, 2019Updated 6 years ago
- math utility☆10Dec 14, 2018Updated 7 years ago
- Unity UGUI MirrorImage☆13Nov 18, 2020Updated 5 years ago
- ☆10Oct 5, 2020Updated 5 years ago
- Typescript headless WoW client for 3.3.5☆10Sep 19, 2022Updated 3 years ago
- Checkers for iMessage☆12Dec 24, 2018Updated 7 years ago
- Automatically retrive VirtualDesktop API's GUID & Com Interface. To be used together with https://github.com/MScholtes/VirtualDesktop.☆12Dec 5, 2022Updated 3 years ago
- ☆12Feb 13, 2026Updated 2 weeks ago
- CMUS-D (C* Music Player Daemon) with NodeJS☆14Jul 15, 2019Updated 6 years ago
- ☆11Jan 2, 2020Updated 6 years ago
- 2D shader-based lighting system for Unity3D☆15Sep 14, 2018Updated 7 years ago
- 基于帧同步的动作对战游戏☆11Feb 23, 2019Updated 7 years ago
- 对Unity的一些方法进行异步拓展,使其能够被await☆11Apr 11, 2025Updated 10 months ago
- ☆13Jan 4, 2017Updated 9 years ago
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Mar 2, 2023Updated 2 years ago
- LevelSVG☆48Oct 15, 2012Updated 13 years ago
- Tween editor for Unity UI animations☆12Oct 26, 2018Updated 7 years ago
- List of resources about modern dynamic polymorphism in C++.☆12Sep 29, 2018Updated 7 years ago
- high performance large elements layout in rect viewport for unity UGUI☆11Mar 16, 2021Updated 4 years ago
- A demo built with the Unity General Mediation Engine (UGME), called Base Case.☆12Jan 20, 2017Updated 9 years ago
- Lua binding for libSDL 2.0☆10Mar 16, 2016Updated 9 years ago
- A UI Framework for Unity3D Editor Applications☆12Dec 25, 2014Updated 11 years ago
- For Unity3D: Delaunay algorithm .☆11Sep 26, 2019Updated 6 years ago
- A Japanese-English app for Gnome written in C/gtk+☆15Jan 2, 2020Updated 6 years ago
- The MVVM pattern core implemented for Unity3d☆17Apr 16, 2025Updated 10 months ago
- A quadtree terrain example made by Unity3D☆12May 6, 2020Updated 5 years ago
- i3 on Windows 10☆14Sep 22, 2019Updated 6 years ago
- In big Unity projects, artists have to modify images frequently to make it better, and developers have to reflect that change, as the old…☆11Apr 14, 2021Updated 4 years ago
- 一个基于UGUI的UI管理框架☆10Sep 4, 2025Updated 5 months ago
- C++ impelementation of $N gesture Recognizer found here http://depts.washington.edu/aimgroup/proj/dollar/ndollar.html☆14Aug 20, 2012Updated 13 years ago
- unity by default tries to get best mesh outline for each sprite you use to reduce overdraw.☆10Jul 14, 2016Updated 9 years ago
- A repo with Unity3D inspector tools, using OpenPose to predict 3D Character animation motion from 2D figures.☆10Dec 17, 2021Updated 4 years ago