BulletPatternEditor - easily create shoot em up bullet patterns - (WIP) C# version of this old free package http://forum.unity3d.com/threads/bulletpatterneditor-easily-create-shoot-em-up-bullet-patterns-free.118930/
☆56May 8, 2016Updated 9 years ago
Alternatives and similar repositories for BulletPatternEditorUnity
Users that are interested in BulletPatternEditorUnity are comparing it to the libraries listed below
Sorting:
- lightweight ai behaviour trees framework for Unity 3D☆11Oct 13, 2017Updated 8 years ago
- Automatically exported from https://code.google.com/p/unityterraintoolkit/☆20Jan 10, 2017Updated 9 years ago
- ☆14Sep 17, 2017Updated 8 years ago
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Sep 11, 2017Updated 8 years ago
- PlayMode Editing, GC Free DebugLog with Categories, Prototype ScriptableObjects, Folder Import Settings, Build Steps. An essential suite …☆12May 7, 2018Updated 7 years ago
- fire effect with customrendertexture☆20May 26, 2018Updated 7 years ago
- A danmaku (bullet-hell) middleware & editor for Unity3D☆15Mar 16, 2015Updated 11 years ago
- A stealth AI library designed for use with Unity (C#)☆13May 31, 2019Updated 6 years ago
- Extendable visual scenario editor for Unity☆16Dec 6, 2016Updated 9 years ago
- An organized bunch of scripts to make editor scripting in Unity easier - gathered from some of my projects and other free sources☆140Mar 1, 2018Updated 8 years ago
- Some basic data structures implemented with C#☆27Aug 6, 2019Updated 6 years ago
- Entity-like EditorWindow system for Unity3D☆60Oct 5, 2016Updated 9 years ago
- A simple node editor using the Unity GUI☆43Aug 18, 2016Updated 9 years ago
- Homemade Pixel Art Tool (WIP)☆17Oct 18, 2024Updated last year
- Simple Graph Editor is a Unity editor extension that allows to quickly integrate directed graphs in your scenes in a visual manner and ea…☆13May 10, 2022Updated 3 years ago
- A quick demonstration of how to use a ScriptableObject as a Database in your next Unity made application.☆12May 16, 2017Updated 8 years ago
- Prince-of-Persia-Style Time-Rewinding Example for a Tuts+ Article in Unity3d☆17Jun 13, 2025Updated 9 months ago
- My #procjam2015 submission: A Unity race game using procedural generation of tracks in C#.☆14Mar 4, 2019Updated 7 years ago
- Trigger/Action is an organizational strategy that loosely couples an event like pressing a key to an action like spawning a monster.☆33Feb 1, 2019Updated 7 years ago
- A editable node-base state machine for Unity.☆17May 3, 2018Updated 7 years ago
- A tool bar that can open each item of Project Settings.☆29Mar 12, 2018Updated 8 years ago
- An open system of dynamic crosshairs for Unity☆10Nov 17, 2020Updated 5 years ago
- Unity editor tool which allow you to replace object name parts with another values and works with multiple objects simultaneously☆18Jan 28, 2018Updated 8 years ago
- extension and utility methods for the Unity game engine☆82Sep 29, 2015Updated 10 years ago
- Just simple Unity component for drawing an arrow☆13Apr 22, 2017Updated 8 years ago
- Pixelation image effect for Unity☆13Jan 17, 2017Updated 9 years ago
- A list that handles adding and removing elements while iterating over it☆20Aug 17, 2015Updated 10 years ago
- Sharp Blending for Terrain Textures, using Texture FilterMode.Point☆14May 20, 2017Updated 8 years ago
- Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018☆36Jul 9, 2021Updated 4 years ago
- Example of application of genetic algorithm for evolution kart navigation.☆11Nov 21, 2019Updated 6 years ago
- Map Editor for unity3d. It can place NPC , Monster , and Building . It will generate a data file to record the map infomation.☆27Aug 5, 2014Updated 11 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Feb 26, 2021Updated 5 years ago
- UniRx plugin for NGUI☆10Sep 10, 2016Updated 9 years ago
- A 2D multi-player turned based dungeon crawler written in Unity/C#☆30Oct 6, 2014Updated 11 years ago
- ☆23Nov 8, 2017Updated 8 years ago
- 2D Polyline Editor for Unity3D☆86Apr 7, 2021Updated 4 years ago
- A group of agents that implements both blended and priority based movement, resulting in a fluid group behavior that still allows for str…☆24Dec 19, 2017Updated 8 years ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Apr 19, 2022Updated 3 years ago
- Public repository for MobilePaint issues & requests☆52Aug 9, 2025Updated 7 months ago