thegouldfish / SharpMikLinks
SharpMik, pure C# mod player
☆49Updated 8 years ago
Alternatives and similar repositories for SharpMik
Users that are interested in SharpMik are comparing it to the libraries listed below
Sorting:
- C# x86/DOS emulator☆62Updated 5 months ago
- SoniC# (Pronounced "Sonic Sharp") is an open-source engine based off of the brilliant games in the Sonic the Hedgehog franchise.☆29Updated 7 years ago
- С# SDL2 tutorials☆15Updated 7 years ago
- 👾 An emulator for the Space Invaders arcade machine (Intel 8080 CPU).☆15Updated 2 years ago
- Doom port to C#☆21Updated 10 years ago
- C# library for reading RexPaint files☆12Updated 4 years ago
- A SoundFont MIDI synthesizer for .NET☆169Updated last month
- OpenAL# - C# Wrapper for OpenAL Soft☆50Updated 3 years ago
- A .Net-based Cross-Assembler for Several 8-Bit Microprocessors☆63Updated this week
- C to C# Code Converter☆91Updated 3 years ago
- C#/Mono binding for Tilengine 2D retro graphics engine☆21Updated last month
- Quake 2, fully playable, ported to C#☆30Updated last year
- A Doom port written in C#.☆13Updated last year
- Open source level editor toolkit built on FNA+ImGui.NET☆21Updated last year
- Quick and dirty .NET rewrite of the SCUMM and Virtual Theatre engines of the project scummvm.☆26Updated 5 years ago
- ☆17Updated last year
- A library to play MML and ABC songs, written in C#☆46Updated 5 years ago
- Component for parsing bitmap font files generated by AngelCode's BMFont utility☆45Updated 3 years ago
- NativeAOT port for Microsoft GDKX platforms☆47Updated last week
- AGS (Adventure Game Studio) reimagined in Mono☆29Updated 2 years ago
- 2D Platform game engine written in straight C# which features Sonic the Hedgehog style gameplay.☆14Updated 8 years ago
- SharpQuake is a GLQuake reimplementation in C# using the OpenTK library☆53Updated 2 years ago
- C# GameBoy Emulator☆99Updated 5 years ago
- An open-source clone of Game Maker.☆61Updated last year
- C/C++ and C# library for converting a stream of OPL FM synth chip commands to the OPB music format☆23Updated 2 years ago
- DOOM fire effect in C#☆57Updated 5 years ago
- Chroma Framework is a cross-platform 2D game development framework with focus on quick bring-up and hassle-free prototyping.☆30Updated last month
- Cross-platform ZZT and Super ZZT clone in C#.☆23Updated 3 years ago
- An engine for making highly-customizable Mega Man fan games, written in C#☆58Updated 2 weeks ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆29Updated 7 months ago