SoniC# (Pronounced "Sonic Sharp") is an open-source engine based off of the brilliant games in the Sonic the Hedgehog franchise.
☆31Jun 2, 2018Updated 7 years ago
Alternatives and similar repositories for Sonic-Sharp
Users that are interested in Sonic-Sharp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 2D Platform game engine written in straight C# which features Sonic the Hedgehog style gameplay.☆14Nov 19, 2016Updated 9 years ago
- SRB2 2.0 git-svn test☆13Mar 12, 2014Updated 12 years ago
- The prototype for Sonic 2 HD I wrote in 2012 using C# / XNA.☆12Oct 8, 2017Updated 8 years ago
- C# SaveManager for use with XNA/MonoGame games.☆11Sep 16, 2014Updated 11 years ago
- Lunatik for Playstation 1 - This was a game I worked on in 1996/7 that ended up being cancelled by EIDOS☆20Sep 7, 2022Updated 3 years ago
- Jezzball-inspired action-puzzle game where you rescue penguins from an iceberg. See http://mattdm.org/icebreaker/☆14Dec 4, 2024Updated last year
- Deadhaus Sonata o3de Tech Demo☆15Nov 29, 2021Updated 4 years ago
- Stunt Car Racer port to BBC Master☆17May 31, 2021Updated 4 years ago
- Source Engine map loader☆14Apr 28, 2018Updated 7 years ago
- ☆21Aug 15, 2025Updated 7 months ago
- Debugging utility for the PSP☆19Apr 16, 2014Updated 11 years ago
- RSDK reverse stuff + Sonic Mania Animation Editor☆26Jan 17, 2018Updated 8 years ago
- ☆11Nov 11, 2018Updated 7 years ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Aug 6, 2015Updated 10 years ago
- Language Spelling Apps - Dutch Spelling, French Spelling etc..☆11Feb 14, 2016Updated 10 years ago
- Here is an example of Xamarin Forms and OpenGLView. This works for iOS and Android.☆10Jul 3, 2015Updated 10 years ago
- PS1 Game using modern c++☆20May 29, 2021Updated 4 years ago
- An ECMA-335 compliant .NET runtime written purely in C# - at least that is the project☆11Aug 12, 2019Updated 6 years ago
- NBrigadier is a command parser & dispatcher, designed and developed for Minecraft: Java Edition, ported for C#.☆11Oct 25, 2021Updated 4 years ago
- Sample that shows how to support sign in with apple in a Xamarin Forms project☆10Jan 13, 2020Updated 6 years ago
- poc of a tool that can inject a full libnx into nintendo kips☆12May 1, 2019Updated 6 years ago
- Sonic Adventure DX Decompilation☆34Dec 2, 2013Updated 12 years ago
- A highly-optimized, flexible and powerful 2D camera for MonoGame☆31Sep 3, 2020Updated 5 years ago
- Beautiful, cross-platform native mobile apps for BikeSharing360.☆15Oct 14, 2019Updated 6 years ago
- Classic Sonic Physics for Unity.☆67Jan 5, 2021Updated 5 years ago
- A simple and tiny validating XML parser library in C. It is specifically developed for embedded applications in mind.☆17Feb 1, 2023Updated 3 years ago
- Sonic Adventure character models in SADX☆22Jul 23, 2022Updated 3 years ago
- This is the start page i use for raspberry pi zero usb dongle☆12Oct 30, 2016Updated 9 years ago
- A blender 2.8 script that exports actions as separate fbx files for use in Xenko.☆14May 31, 2021Updated 4 years ago
- Library for parsing and assembling LDAP packets☆18Jun 7, 2024Updated last year
- A scripting framework for Team Fortress 2☆10Dec 16, 2021Updated 4 years ago
- Code examples for the MonoGame book available free on GameFromScratch.com☆13Sep 10, 2015Updated 10 years ago
- RPC APIs for modern Nintendo consoles & emulators☆17Mar 10, 2019Updated 7 years ago
- ☆92Sep 25, 2023Updated 2 years ago
- Add system-wide navigation functionality to the side buttons of third-party mice on Mac OS X 10.8–10.9☆13Feb 16, 2026Updated last month
- Simple demonstration and starter projects for Xamarin Forms Labs☆11Mar 18, 2015Updated 11 years ago
- This is a sample app for new watch complications of Apple Watch Series 4.☆10Dec 6, 2018Updated 7 years ago
- ☆19Feb 1, 2018Updated 8 years ago
- Source code to Mega Cheril Perils (in BasiEgaXorz)☆14Nov 7, 2017Updated 8 years ago