SoniC# (Pronounced "Sonic Sharp") is an open-source engine based off of the brilliant games in the Sonic the Hedgehog franchise.
☆33Jun 2, 2018Updated 8 years ago
Alternatives and similar repositories for Sonic-Sharp
Users that are interested in Sonic-Sharp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 2D Platform game engine written in straight C# which features Sonic the Hedgehog style gameplay.☆14Nov 19, 2016Updated 9 years ago
- Xna and MonoGame tutorials☆10Sep 21, 2018Updated 8 years ago
- A C# library for using custom maps made with the Tiled Map Editor in MonoGame/Xna.☆10Sep 27, 2015Updated 11 years ago
- Website☆10Mar 25, 2024Updated 2 years ago
- Monogame flavoured EcsRx setup and implementations☆14Jun 12, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Unity 2D Sonic the Hedgehog engine☆69May 17, 2020Updated 6 years ago
- The prototype for Sonic 2 HD I wrote in 2012 using C# / XNA.☆12Oct 8, 2017Updated 9 years ago
- A C++ library and collection of tools that aims to make modding games in the Sonic the Hedgehog franchise easier.☆121Jun 25, 2026Updated 4 months ago
- Simple helper for creating sprite based animations for Monogame.☆35Jul 17, 2019Updated 7 years ago
- 1.0.6 [?] Decompiled Source Code☆52Oct 15, 2013Updated 13 years ago
- SRB2 2.0 git-svn test☆14Mar 12, 2014Updated 12 years ago
- ☆14Jan 16, 2021Updated 5 years ago
- Blender plugin for exporting custom Super Monkey Ball stages☆10Feb 11, 2026Updated 9 months ago
- Lunatik for Playstation 1 - This was a game I worked on in 1996/7 that ended up being cancelled by EIDOS☆20Sep 7, 2022Updated 4 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Deadhaus Sonata o3de Tech Demo☆15Nov 29, 2021Updated 4 years ago
- A set of tools to modify and read VMU files and filetypes☆15Aug 19, 2022Updated 4 years ago
- The portable Celeste Classic C source port, ported to the PSX using psn00bsdk☆16Feb 9, 2024Updated 2 years ago
- RSDK reverse stuff + Sonic Mania Animation Editor☆26Jan 17, 2018Updated 8 years ago
- An arcade game that has bugs on purpose☆19Oct 15, 2021Updated 5 years ago
- Source Engine map loader☆15Apr 28, 2018Updated 8 years ago
- Render preview☆11Jun 27, 2019Updated 7 years ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Aug 6, 2015Updated 11 years ago
- ☆11Nov 11, 2018Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- C# .NET Class Library for creating 2D game editors☆19Oct 29, 2019Updated 7 years ago
- C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool☆340Aug 12, 2022Updated 4 years ago
- Jezzball-inspired action-puzzle game where you rescue penguins from an iceberg. See http://mattdm.org/icebreaker/☆14Dec 4, 2024Updated last year
- Stunt Car Racer port to BBC Master☆19May 31, 2021Updated 5 years ago
- Debugging utility for the PSP☆21Apr 16, 2014Updated 12 years ago
- ☆26Jun 9, 2018Updated 8 years ago
- The Beta Windy Valley Restoration Project☆17Jan 12, 2023Updated 3 years ago
- Group of ASM hacks that allow multiplayer NSMB to run singleplayer levels, the worldmap and much more.☆26Nov 1, 2026Updated last week
- LibGDX Turn-based Strategy Game☆11Jan 30, 2018Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- NBrigadier is a command parser & dispatcher, designed and developed for Minecraft: Java Edition, ported for C#.☆11Oct 25, 2021Updated 5 years ago
- Unified library providing both, an easy way to manipulate the game at runtime and definitions for many of Sonic Heroes' internal data str…☆13Oct 27, 2026Updated 2 weeks ago
- PS1 Game using modern c++☆19May 29, 2021Updated 5 years ago
- Sonic Adventure DX Decompilation☆35Dec 2, 2013Updated 12 years ago
- An ECMA-335 compliant .NET runtime written purely in C# - at least that is the project☆11Aug 12, 2019Updated 7 years ago
- Fonte da série de tutoriais Desenvolvimento de Sistemas Operacionais☆12Jan 25, 2021Updated 5 years ago
- A highly-optimized, flexible and powerful 2D camera for MonoGame☆31Sep 3, 2020Updated 6 years ago
Are these results useful?