Tesserex / C--MegaMan-Engine
An engine for making highly-customizable Mega Man fan games, written in C#
☆58Updated last year
Alternatives and similar repositories for C--MegaMan-Engine:
Users that are interested in C--MegaMan-Engine are comparing it to the libraries listed below
- Megaman X SNES level editor☆19Updated 6 years ago
- fork of the xkas (v14) cross assembler☆28Updated 7 years ago
- SonLVL☆60Updated 6 months ago
- IPS Peek is an IPS patch (International Patching System) exploration and testing tool.☆56Updated 2 weeks ago
- Collaborative work on reverse-engineering Shining Force II, and source of main project SF2DISASM (see website link)☆27Updated 10 months ago
- Converts Final Fantasy Tactics Map data to OBJ format.☆10Updated 5 years ago
- Kirby's Dream Course / Kirby Bowl level editor (C++ / Qt)☆58Updated 5 years ago
- Classic Kong SNES Remake☆19Updated 10 years ago
- Legend of Zelda ROM manipulation library☆18Updated 5 years ago
- Recreation of the turn-based battle system from the first two Paper Mario games☆41Updated 2 years ago
- Cross-platform ZZT and Super ZZT clone in C#.☆23Updated 2 years ago
- Kirby's Adventure Level Editor (C++ / Qt)☆42Updated 9 years ago
- The Gens rerecording project, a Sega Genesis, 32x, Sega CD emulator. The primary purpose is to expand features related to creating Tool-…☆20Updated 5 years ago
- SNES PPU Memory Viewer & Editor☆37Updated 4 years ago
- An all-new role-playing game for SNES, currently in development!☆34Updated 2 years ago
- Final Fantasy 1 disassembly set up with the MMC5 mapper and lots of QOL changes☆20Updated 3 years ago
- A screensaver that emulates the backgrounds from Sonic levels.☆15Updated 7 years ago
- A disassembly of the game "Shining Force II" for documentation and fan-project purposes.☆37Updated last month
- Disassembly of the Super Mario All-Stars ROM☆27Updated 4 years ago
- Compression and decompression tools for NES, SNES, and Game Boy games by HAL Laboratory☆66Updated 5 years ago
- Dumper for PSX SYM debug files☆32Updated last year
- 2D Platform game engine written in straight C# which features Sonic the Hedgehog style gameplay.☆14Updated 8 years ago
- Level editor for Zelda: Oracle of Ages & Seasons based on the disassembly☆41Updated 3 months ago
- C#/Mono binding for Tilengine 2D retro graphics engine☆21Updated 3 years ago
- Fork of Giangurgolo's 'Lazy Shell' Editor for Super Mario RPG, with recreated source changes☆17Updated 7 years ago
- Super Nintendo スーパーファミコン development☆51Updated 5 years ago
- FF7 world map engine (decompiled)☆30Updated 5 months ago
- Lua scripts for emulators supporting Emulua☆23Updated 4 months ago
- Full commented Disassembly of Final Fantasy for the NES☆16Updated 5 years ago
- PC Engine/TurboGrafx-16 emulator☆20Updated 9 years ago