An engine for making highly-customizable Mega Man fan games, written in C#
☆58Jul 2, 2025Updated 8 months ago
Alternatives and similar repositories for C--MegaMan-Engine
Users that are interested in C--MegaMan-Engine are comparing it to the libraries listed below
Sorting:
- ☆46Feb 11, 2026Updated last month
- Megaman X SNES level editor☆21Apr 3, 2019Updated 6 years ago
- A Unity project that recreates the Airman level from Megaman 2☆18Jan 4, 2020Updated 6 years ago
- Lua scripts for emulators supporting Emulua☆26Feb 21, 2026Updated last month
- Team Fortress: Invasion brought over to Source 2013.☆21Jun 7, 2023Updated 2 years ago
- ☆10Mar 4, 2020Updated 6 years ago
- amazing NSF driver that mixes pcm☆17Jun 11, 2019Updated 6 years ago
- ☆32May 31, 2024Updated last year
- Source code for Pokémon Prism☆15Jan 20, 2013Updated 13 years ago
- IRC bot framework in Lua.☆23Jun 21, 2011Updated 14 years ago
- Mission bugfixes and some other slight enhancements☆24Jun 20, 2022Updated 3 years ago
- linux kernel updater preferring git to patching☆21Jan 2, 2018Updated 8 years ago
- CHIP-8 Virtual Machine in Lua☆15Apr 10, 2017Updated 8 years ago
- Expanding human knowledge of Zelda64 (mostly Majora's Mask), slowly.☆23Oct 14, 2018Updated 7 years ago
- Snippets of Lua code useful in the LÖVE game framework.☆31Feb 28, 2015Updated 11 years ago
- Hellfire Saga Public Source☆15Feb 17, 2025Updated last year
- ☆16Nov 19, 2024Updated last year
- Project Pokemon SAV Editor - DS☆17Nov 22, 2022Updated 3 years ago
- disassembly of Mega Man for the Game Boy☆18Nov 14, 2018Updated 7 years ago
- Description of some of the formats used by rhythm games.☆58Jan 13, 2021Updated 5 years ago
- ☆29Sep 5, 2015Updated 10 years ago
- Full disassembly of Mega Man 3 (NES)☆48Dec 23, 2020Updated 5 years ago
- Hacked version of asm68k with macros for Z80 instructions (and potentially other CPUs).☆15Mar 29, 2024Updated last year
- ☆147Jan 13, 2024Updated 2 years ago
- Source code for Mega Man X Online: Deathmatch fan game.☆20May 29, 2023Updated 2 years ago
- Miscellaneous scripts to facilitate FamiTracker / 0CC-FT workflow☆21Jul 21, 2018Updated 7 years ago
- Pokemon Crystal RomHack using pokecrystal☆18Feb 27, 2019Updated 7 years ago
- Simple integer to UUID generator for unit and integration tests written in Java or Kotlin☆15Nov 4, 2024Updated last year
- ☆17May 28, 2023Updated 2 years ago
- Play 2048 in notepad.exe☆13Feb 16, 2015Updated 11 years ago
- Alcatreize is a custom, deterministic physics system, with pixel perfection in mind.☆20Jul 30, 2025Updated 7 months ago
- Something Awful thread archiving extension for Google Chrome☆10Jun 25, 2020Updated 5 years ago
- Raw SMPS driver data ripped from MD games☆16Jun 17, 2023Updated 2 years ago
- ☆12Sep 13, 2025Updated 6 months ago
- A personal mod of Metroid Fusion (J) that has a few QoL features and some map changes (some based on Special Edition)☆22Feb 27, 2026Updated 3 weeks ago
- LayeredFS patch manager for Luma3DS v7.0+☆46Jan 30, 2018Updated 8 years ago
- NSF player for javascript☆29Feb 1, 2017Updated 9 years ago
- This is a small and simple game engine in C++ to be leveraged for demonstrational purposes during Build 2019☆11Sep 29, 2025Updated 5 months ago
- Visual NES simulates the CPU & PPU of a NES at the transistor level.☆77May 12, 2022Updated 3 years ago