lsalzman / iqm
Inter-Quake Model format development kit
☆254Updated 10 months ago
Alternatives and similar repositories for iqm
Users that are interested in iqm are comparing it to the libraries listed below
Sorting:
- DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games☆159Updated 6 months ago
- Quake/Half-life MAP file format article and source code☆75Updated 11 years ago
- Storm Engine 2 (modified RBDoom 3 BFG game engine)☆82Updated last year
- Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org☆184Updated last week
- Blender addon that imports Quake BSP files☆112Updated 2 years ago
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆63Updated 3 months ago
- Port of the Build game engine by Ken Silverman☆111Updated 2 months ago
- Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils☆381Updated 3 weeks ago
- .MD5 model ( idTech 4 .md5mesh and .md5anim ) import/export addon for Blender 2.8 thru 3.4x. Supports batch import/export of .md5anim fil…☆69Updated 2 years ago
- System Shock (PowerMac version / Official GPL Release)☆73Updated 3 years ago
- The open source, cross platform level editor for idtech games☆614Updated 8 months ago
- Quake BSP renderer written in C++ and Vulkan☆93Updated 4 years ago
- .md3 models support for Blender☆66Updated 5 years ago
- Quetoo ("Q2") is a free first person shooter based on id Tech2. GPL v2 license.☆211Updated this week
- Source code for cross-platform OpenGL gaming engine☆348Updated last year
- A renderer for ioquake3 that uses bgfx.☆204Updated 3 years ago
- An SDL2-based implementation of OpenAL in a single C file.☆173Updated 4 months ago
- Engine based on (RB) Doom 3 BFG aiming to allow the creation of standalone games☆84Updated 3 years ago
- Rewrite of the Dark Engine by Looking Glass☆156Updated 7 years ago
- A library for creating Vulkan surfaces for SDL2 windows.☆51Updated 8 years ago
- This is the original "Build" engine code released by Ken Silverman.☆103Updated 12 years ago
- Maverick Model 3D is a 3D model editor and animator for games.☆124Updated 8 months ago
- Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, …☆185Updated last year
- Command line tools for creating Quake content.☆83Updated last year
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆95Updated last week
- This is no longer the most current version of the source. Visit the URL below for the most current version.☆60Updated 2 years ago
- Software Development Kit for id Tech☆119Updated 2 weeks ago
- The open-source, cross-platform level editor for id Tech based games.☆356Updated last month
- convert Quake BSP maps to Wavefront OBJ models☆45Updated 3 years ago
- Spearmint — an updated id Tech 3 engine for continuing the classics and creating new games.☆249Updated 2 months ago