spacehamster / DXDecompilerLinks
☆58Updated 3 years ago
Alternatives and similar repositories for DXDecompiler
Users that are interested in DXDecompiler are comparing it to the libraries listed below
Sorting:
- Decompiles Shader Model 3.0 shaders into HLSL code (work in progress)☆84Updated 3 months ago
- Experimental tool to export type tree information from the Unity editor.☆53Updated 4 months ago
- Just a bunch of random Binary Templates for 010 Editor for various games☆36Updated this week
- Havok format library☆86Updated 2 months ago
- SlimShader is a Direct3D shader bytecode parser for .NET and C++☆174Updated 10 years ago
- Managed-Only C# Library for Decoding FMOD 5 sound banks (FSB or bank files)☆41Updated 2 years ago
- FBX reader and writer for .NET☆30Updated 5 years ago
- Cross-platform texture encoding libary for .NET. With support for BC1-3/DXT, BC4-5/RGTC and BC6-7/BPTC compression. Outputs files in ktx …☆140Updated 9 months ago
- GI baker for Hedgehog Engine games☆37Updated last month
- An archive of struct layout information for Unity versions☆32Updated this week
- A program to preview various materials and shaders in games.☆56Updated 2 years ago
- A .NET wrapper for the DirectXTex library.☆32Updated last year
- Utilities for disassembling DXBC files stored in file formats from the Yakuza games. Also allows HLSL shader files to be compiled into a …☆12Updated 5 years ago
- Decompiler for the UnrealEngine 3 version of UnrealScript☆23Updated 10 years ago
- A decompiler for DirectX 9 shaders☆61Updated 10 years ago
- Format library and editor application to open, modify, and resave GTE/GTM particle files for Sonic Generations.☆25Updated 3 years ago
- Managed library for decoding textures☆33Updated last week
- .NET core DDS reader and converter☆43Updated 7 years ago
- Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.☆97Updated 2 years ago
- CLR library implementing Valve's Datamodel structure and Datamodel Exchange file format☆20Updated 5 years ago
- Tiny efficient reusable BitStream library with support for generics; no virtual function calls, zero heap allocations.☆20Updated last year
- Grabs Oodle automatically from UE's git repo☆116Updated last week
- generic assembly injector for unity games - without requiring to modify any game files☆70Updated 5 years ago
- Tools, notes, and research related to reverse engineering the Decima Game Engine.☆53Updated 5 years ago
- OodleSharp is a .NET library that uses the Oodle compression and decompression formats☆26Updated 8 years ago
- Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can l…☆241Updated 2 years ago
- TGASharpLib is a FREE, OpenSource .NET one file library for reading and writing TGA files.☆25Updated 8 years ago
- dumpPakKey [tool] [win64] for dumping *.pak base64 key for Unreal Engine 4☆56Updated 5 years ago
- Direct3D9 Wrapper DLL/classes with a built-in overlay framework that implements an in-game console and a text feed for printing on-screen…☆64Updated 6 years ago
- A file explorer for the Assassin's Creed Unity forge file format. Written in python☆75Updated 4 years ago