NullTale / UnityEventBus
⚙ Generic Unity event system (event bus pattern)
☆28Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for UnityEventBus
- Simple math expression parser library for Unity☆48Updated last year
- Utility components for quickly binding data values to views.☆40Updated 4 years ago
- Adaptive UIBehaviour with auto-layout and flexible settings.☆54Updated last year
- Command based scriptable build pipeline for Unity 3D☆46Updated 2 weeks ago
- Handle Events and States in Unity, Really Easy to Use and High Performant, We are now in Asset Store ! https://assetstore.unity.com/packa…☆66Updated last month
- Customize Unity3D inspector by attribute(such as Button, ReadOnly, HideIf etc.) and serializable dictionary.☆39Updated 7 months ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆63Updated 3 years ago
- An efficient virtual list view for Unity uGUI UI☆28Updated 4 years ago
- Customizable Build Pipeline for Unity3D☆26Updated 5 months ago
- A simple match-3 game made in Unity demonstrating hybrid architecture (Zenject-based MVC and DOTS ECS)☆50Updated last year
- Unity Multi Scene Management Tools for faster and easier development☆23Updated last month
- TypeSafe generates strong-typed static classes for Unity resources.☆27Updated 2 years ago
- ☆45Updated 3 weeks ago
- An extension to Unity Timeline that supports runtime object bindings.☆48Updated 2 years ago
- Visual graph in editor to see dependencies/references of an asset on Unity (based on UE4 reference viewer)☆36Updated 5 years ago
- Set of gizmos utilities for Unity☆42Updated 5 years ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated 11 months ago
- Reactive node system for Unity☆44Updated 7 months ago
- Custom graphic for uGUI, Circle splitted to segments, with skip offset, sprite round,global offset, circle-spaced gradient etc☆53Updated 2 years ago
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆43Updated last year
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 2 years ago
- UnityEvent and System.Func had a child☆27Updated 3 years ago
- Runtime easy to use debug panel☆52Updated 3 weeks ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆33Updated last year
- Probability bonus for daily rewards Unity☆27Updated 5 years ago
- UI Culling for Unity allows to trigger OnBecameVisible & OnBecameInvisible events on uGUI widgets.☆46Updated 2 years ago
- Common utility library for Unity projects☆20Updated last month
- ☆43Updated 2 weeks ago
- Unity plug-in for replacing scene objects while keeping their references.☆64Updated 3 years ago