getbraincloud / braincloud-csharp
The C# (Unity) client library for brainCloud
☆24Updated 3 weeks ago
Alternatives and similar repositories for braincloud-csharp:
Users that are interested in braincloud-csharp are comparing it to the libraries listed below
- An easy and elegant way to manage your preprocessor directives in Unity3D☆43Updated 8 years ago
- Unity plugin to invoke a native iOS review request☆34Updated 3 years ago
- Simple implementation of variables in scriptable objects with optional integration with UniRx Observables☆33Updated 5 years ago
- A Unity plugin to show native toasts on iOS and Android☆42Updated last year
- Get data from your private Google Sheets to Unity!! (Read-only)☆18Updated 6 years ago
- Simple Sound Controller implementation in Unity.☆39Updated 7 years ago
- Examples for the deVoid UI Framework☆55Updated 6 years ago
- Automate Multiple Builds - A Pipeline for Unity using Odin Inspector☆53Updated 5 years ago
- ☆33Updated 4 years ago
- A Unity async/await extension methods☆26Updated 2 years ago
- Tools to create, maintain and update packages for Unity☆32Updated 3 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Just Unity Multiplayer with Photon☆30Updated 8 years ago
- Inversion of Control / Dependency Injection tool for Unity3d☆46Updated last year
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- A unified way to check permission status and request permissions for iOS and Android in Unity.☆32Updated last week
- ☆26Updated last year
- A serializable class that holds the reference to an interface☆19Updated 3 years ago
- Library for running functions after a delay by creating timers in Unity3D.☆56Updated last year
- Task and Async Utility Package for Unity. Start co-routines from anywhere.☆84Updated last year
- Allows to import Unity packages into specified folder to avoid your project's root bloating.☆63Updated 2 years ago
- Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching☆44Updated 7 months ago
- Gives the list of scripts in the current scene with gameobject reference.☆55Updated 4 years ago
- TypeSafe generates strong-typed static classes for Unity resources.☆27Updated 2 years ago
- Tools to automate and streamline Unity builds☆55Updated 2 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- Lib to read Clipboard Image data in Unity☆31Updated 4 months ago
- Jenkins integration with Unity using a DigitalOcean Droplet☆43Updated 3 years ago
- ☆60Updated last year
- Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurable☆45Updated last year