An attempt to automatically generate explosion sounds (for use in video games, for example) by filtering white noise or other sounds in a particularly explosion-ey way.
☆21May 20, 2023Updated 2 years ago
Alternatives and similar repositories for explodomatica
Users that are interested in explodomatica are comparing it to the libraries listed below
Sorting:
- collection of opengl effects (WIP)☆12Sep 15, 2016Updated 9 years ago
- A 3D game engine☆13May 11, 2015Updated 10 years ago
- Rendering engine written in C++ & OpenGL.☆37Jan 26, 2021Updated 5 years ago
- Transform geometry positions with a 4x4 transformation matrix.☆13Dec 27, 2015Updated 10 years ago
- Plugin to make skeletons poseable in the editor☆10Oct 16, 2020Updated 5 years ago
- Applies one iteration of Loop's algorithm to a triangular mesh☆12Mar 12, 2015Updated 11 years ago
- Simple, cross-platform audio library.☆12Dec 15, 2022Updated 3 years ago
- Port of high perfomance Rust-powered 'Taffy' UI layout library into C++☆13Aug 30, 2023Updated 2 years ago
- 2354 bytes of CFD!☆12Feb 15, 2018Updated 8 years ago
- experiments with http://regl.party☆11Nov 22, 2016Updated 9 years ago
- Weighted Wang tiling.☆12May 21, 2015Updated 10 years ago
- Godot Engine (v3.0) Hotbars☆14May 31, 2020Updated 5 years ago
- Pixel-perfect dungeon and environment sprites.☆14Oct 17, 2023Updated 2 years ago
- A Godot plugin for World Editing tool to create connections between levels☆13Jul 12, 2022Updated 3 years ago
- This plugin is a collection of smaller plugins that enhance in some way the Godot editor.☆15Feb 20, 2018Updated 8 years ago
- adlib music player, listen to your old game musics (Monkey Island, Indiana Jones, Wolfenstein, Dune II, etc.)☆11Jun 24, 2023Updated 2 years ago
- WebGL Paris 2015 - Raymarching☆10Oct 12, 2015Updated 10 years ago
- x86 dissassembler to extract reassembleable assembly.☆12May 9, 2025Updated 10 months ago
- Minimize a function of a single variable using golden section search☆15Sep 18, 2018Updated 7 years ago
- ☆10Dec 24, 2019Updated 6 years ago
- Mesh optimizer for improving GPU vertex cache hits☆34Dec 7, 2010Updated 15 years ago
- Compressed sparse row matrix for node.js☆19May 13, 2016Updated 9 years ago
- A small C++ application that finds all USB Portal of Power and Infinity Bases and randomly changes the lights☆16Mar 15, 2015Updated 11 years ago
- A utility for mesh simplification☆15Apr 27, 2015Updated 10 years ago
- Computes the alpha complex of a point set in any dimension☆14Mar 10, 2015Updated 11 years ago
- Diffuse GI using Progressive Voxelization and Ray Tracing☆11Sep 19, 2018Updated 7 years ago
- C/C++ (single) header, quaternion based, 3D camera system for games and other graphics applications☆17Sep 12, 2022Updated 3 years ago
- An alternative wrapper for orbit-camera that works independently of game-shell.☆21Apr 18, 2018Updated 7 years ago
- A c++ engine module for the godot engine. Contains lots of classes to help with world generation.☆12Jan 9, 2023Updated 3 years ago
- Goblin Engine custom build of Godot☆12Dec 30, 2025Updated 2 months ago
- OpenGLによるシンプルなUI実装☆15Jun 12, 2014Updated 11 years ago
- Voxel Engine is game engine based on voxel. The goal is to have a engine that can load map composed of chunks that contained voxel. This …☆13Aug 17, 2020Updated 5 years ago
- bkd tree for external storage☆18Apr 23, 2016Updated 9 years ago
- CPU based particle effects addon for openFrameworks.☆20Mar 24, 2017Updated 8 years ago
- Turns LaTeX math mode expressions into images☆18Jul 8, 2017Updated 8 years ago
- regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.☆16Sep 6, 2016Updated 9 years ago
- [WIP] Fill an n-dimensional array by interpolating functions that define the boundaries☆11Feb 24, 2019Updated 7 years ago
- 16-bit x86 architecture for Binary Ninja☆17Oct 9, 2021Updated 4 years ago
- Iron Seed is a science-fiction DOS game from 1994, which was both developed and published by Channel 7. Gameplay is real-time, featuring…☆19Sep 7, 2024Updated last year