slimshader / Unity.Polly
☆10Updated last year
Alternatives and similar repositories for Unity.Polly:
Users that are interested in Unity.Polly are comparing it to the libraries listed below
- A package which adds the ability to add metadata to assets in Unity☆15Updated 3 months ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated 2 years ago
- Curve layout component based on unity UGUI.☆12Updated 5 months ago
- GreaseMonkey plugin to improve Unity forums☆13Updated 2 weeks ago
- Rule based SpriteAtlas Generator for Unity3D☆14Updated last year
- Simple and robust Entity Component System for .NET and Unity.☆16Updated 3 weeks ago
- Showcase of Unity optimization techniques. Each demo includes a before & after.☆12Updated 5 months ago
- A Unity Plugin for synchronising internal assets with external files☆23Updated 2 years ago
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated 11 months ago
- A browser editor window to view all Unity built in styles.☆11Updated 7 years ago
- ☆13Updated 3 weeks ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆19Updated 2 years ago
- UnityのCommand Line ToolをUnityEditor内から実行する為のEditor拡張☆7Updated 2 years ago
- Shading models for Unity’s Universal Render Pipeline.☆10Updated 5 months ago
- ☆28Updated last year
- Extended Animation Framework for Unity based on Coroutines☆10Updated 4 months ago
- Flexalon: UI Layouts☆17Updated 6 months ago
- Reactive systems and other utilities for Unity DOTS.☆22Updated 2 years ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆14Updated 3 weeks ago
- ☆13Updated 8 months ago
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆18Updated 2 months ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 3 years ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated last week
- The package provides a visual way to set XCode project settings and properties for your Unity project. Editor based C# API is avaliable …☆10Updated last year
- Improve Unity's Inspector for Transform components☆12Updated last year
- Source Generator to support Domain Reload off in Unity (handle static fields and event handlers).☆20Updated last year
- C# port of dual quaternion skinning code from brainexcerpts/Dual-Quaternion-Skinning-Sample-Codes☆11Updated 3 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆43Updated 3 months ago
- Unity3D editor extension, made to simplify working with data.☆11Updated last month
- Show custom messages in Unity Editor.☆11Updated 3 months ago