shinyoshiaki / oculus-quest-remote-desktopLinks
Remote desktop for Oculus Quest. Using Babylon.js , React and WebRTC
☆39Updated 2 years ago
Alternatives and similar repositories for oculus-quest-remote-desktop
Users that are interested in oculus-quest-remote-desktop are comparing it to the libraries listed below
Sorting:
- Avatar system for Exokit☆74Updated 2 years ago
- Exokit WebXR engine for the browser☆69Updated 5 years ago
- Remote desktop for Oculus Quest. Using Unity and WebRTC.☆31Updated 2 years ago
- An effort to port Tilt Brush to WebXR.☆47Updated 3 years ago
- WebXR workspace☆17Updated last year
- Export A-Frame From Unity Scene.☆84Updated 9 years ago
- An experiment to create augmented reality applications within the Vive Focus headset☆27Updated 5 years ago
- a friendly, powerful WebXR prototyping engine☆27Updated 2 years ago
- WebXR meta-browser in your browser, based on Exokit Web☆46Updated 5 years ago
- Unity MToon Shader WebGL porting to babylon.js.☆67Updated last year
- XR (VR+AR) web object packaging core API☆25Updated 4 years ago
- A-Frame WebRTC component☆17Updated 8 years ago
- ☆30Updated 2 years ago
- ☆42Updated 6 years ago
- This is a discontinued but perhaps helpful VR project created during my Master's degree at FH Wedel.☆29Updated 5 years ago
- Adds physics to WebXR☆22Updated 3 years ago
- Multiplayer WebVR worlds made out of npm modules.☆52Updated 7 years ago
- An aframe component for "wasd"-like motion on mobile☆32Updated 7 years ago
- An environment to view and interact in multiuser virtual and augmented reality.☆46Updated last week
- Use your Oculus Quest with Passthrough as a tape measure☆57Updated 2 years ago
- Vircadia Web SDK - an SDK for the Vircadia platform that runs in your web browser.☆36Updated last year
- An a-frame component that allows you to target and control a gltf model's morphTargets☆15Updated 6 years ago
- 3D Viewer component for Icosa Gallery☆32Updated last week
- Convert a Unity 3D scene to A-Frame.☆47Updated 2 years ago
- VRM components for A-Frame☆55Updated 6 months ago
- Using ARCore and GearVR, we are now able to get positional tracking on High End Mobile VR for Android.☆47Updated 7 years ago
- AFrame components tailored for Oculus Quest☆30Updated 2 years ago
- WebScreenVR enhance your workspace while in Virtual Reality, allowing you to cast your screen and different applications around you in a …☆60Updated 8 years ago
- A aframe based scene editor using https://www.npmjs.com/package/aframe-material-collection☆36Updated 6 years ago
- an open-source fork of Oculus' OVRLipSync implementation for Unity (under Oculus Audio license)☆10Updated 4 years ago