exokitxr / avatarsLinks
Avatar system for Exokit
☆74Updated last year
Alternatives and similar repositories for avatars
Users that are interested in avatars are comparing it to the libraries listed below
Sorting:
- VRM components for A-Frame☆54Updated 5 months ago
- three.js implementations of glTF extensions relating to Open Brush (and Tilt Brush) exports.☆40Updated 2 weeks ago
- A wrapper for the Exokit Avatars system in an A-Frame component.☆21Updated 2 years ago
- A collection of A-Frame components☆38Updated last year
- Exokit WebXR engine for the browser☆68Updated 5 years ago
- Element for displaying HTML based on THREE.js HTMLMesh☆56Updated 2 weeks ago
- XR (VR+AR) web object packaging core API☆25Updated 4 years ago
- A teleport (blink with rotation) component for A-Frame☆50Updated last year
- A-Frame components for smooth locomotion and snap turning☆26Updated last year
- A feature repo for working on hand input support in WebXR. Feature lead: Manish Goregaokar☆106Updated last year
- A simple video conference multiplayer experience using A-Frame, Socket.IO and WebRTC.☆17Updated 2 years ago
- Repository for the discussion and research in to navigating from page to page whilst staying in immersive mode. Feature leads: Rik Cabani…☆71Updated 2 years ago
- a-frame hand tracking extras☆53Updated last year
- 👐 WebXR hand tracking examples☆210Updated 4 years ago
- ☆14Updated 2 years ago
- Wrapper around the Shader Particle Engine for A-Frame☆33Updated 3 years ago
- Compilation of links for WebXR☆117Updated 3 months ago
- Additions to WebXR Device API for exposing real world data (Lead: Piotr Bialecki). Plane detection: https://immersive-web.github.io/real-…☆73Updated last month
- A aframe based scene editor using https://www.npmjs.com/package/aframe-material-collection☆36Updated 6 years ago
- Primitive sample of interaction for Oculus Quest☆36Updated 4 years ago
- Get started quickly with VR and AR using AFrame☆117Updated 3 weeks ago
- An A-Frame shader for creating stylized holograms from images and videos☆32Updated 2 years ago
- A-Frame components implementing multiple cameras☆25Updated last year
- An in-browser implementation of JanusVR☆193Updated 2 months ago
- Send links to your XR headset, hassle free.☆33Updated 5 months ago
- 🅰️ Google Resonance Audio (omnitone) for A-Frame☆44Updated 2 years ago
- WebXR AR occlusion, lighting, interaction and physics with three.js☆124Updated last year
- Mixed Reality Capture module for WebXR and Three.js☆69Updated 3 years ago
- A selection of useful A-Frame Components☆31Updated last week
- ☆30Updated 2 years ago