schteppe / sweep-and-prune
2D collision detection for AABBs
☆12Updated 6 years ago
Alternatives and similar repositories for sweep-and-prune:
Users that are interested in sweep-and-prune are comparing it to the libraries listed below
- HTML5 retro game engine☆38Updated 7 years ago
- Occlusion culling tests using three.js☆20Updated 7 years ago
- a high level "sprite" batch☆37Updated 9 years ago
- Working concept of the new Graphics3D Object for Phaser 3☆12Updated 7 years ago
- A lightweight 3D physics engine written in Typescript.☆16Updated 4 years ago
- example of multithreading a game using JS☆60Updated 5 years ago
- http://makc3d.wordpress.com/2014/07/20/threejs-first-person-shooter/ ::☆44Updated 10 years ago
- glsl-gaussian is a shader generator for WebGL, to generate a gaussian blur of an input texture☆21Updated 8 years ago
- Low-level graphics for the web☆48Updated 5 months ago
- lived code editor for lessons☆19Updated last year
- Easily generate an irradiance environment map from an existing environment map.☆27Updated 6 years ago
- "Arcade"-style game physics library☆36Updated 8 years ago
- A fast tiny tool for working with compressed textures☆36Updated 7 years ago
- Package your Electron games for itch.io☆29Updated 4 years ago
- WebGL dunes demo☆36Updated last year
- voxel mesher with ambient occulusion, transparency, translucency, custom block models☆21Updated 8 years ago
- WebGL 2 test☆47Updated 8 years ago
- Tool (node based) for design and visualzation of PBR-Material (BABYLON.JS)☆50Updated 7 years ago
- Pack images into a texture atlas.☆53Updated 5 months ago
- This project is about the development of a platform-independent terrain editor. The terrain format produced by this editor is designed to…☆13Updated 7 years ago
- A loader you can use to keep all your shader code in external files when using Phaser.☆16Updated 6 years ago
- A fun and simple way to create and share PixiJS demos.☆32Updated 11 months ago
- A grid scale widget implemented by pixi graphcis module (WebGL)☆12Updated 6 years ago
- Ambient occlusion shader for ao-mesher☆22Updated 8 years ago
- WebGL Blending Tools☆49Updated 12 years ago
- Direct port of the Bullet physics engine to JavaScript using Emscripten☆35Updated 6 years ago
- Testing different world generation methods in the web. Implemented with HTML5, Javascript and three.js☆11Updated last year
- A port of Box2D Lite to TypeScript☆22Updated 5 years ago
- PixiJS batch rendering plugin library☆17Updated last year
- WebGL game engine☆51Updated 5 months ago