ryankurte / rust-cmakeLinks
Example and helpers for building rust projects under cmake
☆14Updated 7 years ago
Alternatives and similar repositories for rust-cmake
Users that are interested in rust-cmake are comparing it to the libraries listed below
Sorting:
- Binary file patching tool☆23Updated 5 years ago
- Rust MikkTSpace implementation☆35Updated last year
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- An opinionated, practical color management library for games and graphics.☆37Updated 2 years ago
- A interface for Rust to interact with the taskbar☆19Updated 3 years ago
- 🛠 Wrapper crate for SPIRV-Tools 🦀☆28Updated last year
- lonely is a no_std+alloc+no TLS task executor for the Rust async/await ecosystem, focused on minimizing cross-core synchronization overhe…☆19Updated 5 years ago
- Image downsampler using a Lanczos filter implemented in ISPC☆15Updated 2 weeks ago
- Mozilla’s fork of Google ANGLE, repackaged as a Rust crate☆48Updated 3 months ago
- Color space conversion math made simple☆40Updated 11 months ago
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offs…☆15Updated 3 years ago
- A simple spline editor for the splines crate☆24Updated 2 years ago
- Generate distance field bitmaps--vector compression for games☆27Updated 3 weeks ago
- LZW en- and decoding that goes weeeee!☆28Updated 2 months ago
- Rust wrapper for D3D12☆35Updated 2 years ago
- An inspector UI using imgui in Rust☆71Updated 4 years ago
- High level Rust bindings for Illumination Research’s Nodal Scene Interface – ɴsɪ.☆15Updated last year
- A WIP project using the `VK_KHR_ray_tracing_pipeline` Vulkan extension and friends☆16Updated 4 years ago
- An n-dimensional array library that uses wgpu to run compute shaders on all wgpu backends (and multiple at once)☆31Updated 5 years ago
- A 2D vector graphics library written in Rust☆40Updated 7 months ago
- A library for creating and verifying orthogonal arrays for Monte Carlo sampling☆12Updated last month
- "cross shade" meta shading language and compiler☆39Updated 7 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- Generic B-Spline Curves in Rust☆42Updated 3 years ago
- Record and replay 🖱 input with precise timing☆18Updated 3 years ago
- Skeleton animation and IK crate☆39Updated 3 years ago
- miniserde minus the dependencies☆20Updated 4 years ago
- A Rust implementation of a small ray/pathtracer.☆31Updated last year
- A simple pet monitor for Linux.☆15Updated last week
- Inserting elements into this map yields a persistent, type-safe Index to that new element.☆13Updated 7 years ago