snuk182 / nuklear-backend-wgpursLinks
☆10Updated 4 years ago
Alternatives and similar repositories for nuklear-backend-wgpurs
Users that are interested in nuklear-backend-wgpurs are comparing it to the libraries listed below
Sorting:
- A simple spline editor for the splines crate☆24Updated 2 years ago
- Inserting elements into this map yields a persistent, type-safe Index to that new element.☆13Updated 6 years ago
- A cross-platform, low-level toolkit for GPU surface management☆21Updated 5 years ago
- View shaders in real-time☆11Updated last week
- Predicator, a Rust crate for generating and running dynamic code☆16Updated 6 years ago
- An opinionated, practical color management library for games and graphics.☆36Updated last year
- Antialiased 2D vector drawing library written in rust☆53Updated 4 years ago
- Bevy utility to translate SVG paths to the scene☆17Updated 3 years ago
- A persistent history tree for undo/redo☆24Updated 4 years ago
- Rust UI Framework (WIP)☆18Updated 5 years ago
- Modularized (hot-swapping) game engine in Rust☆20Updated 4 years ago
- Bitfield that allocates a series of small buffers.☆11Updated 4 years ago
- A simple event-driven library for parsing WebAssembly binary files☆10Updated 4 years ago
- Physically based glTF rendering with Vulkan in Rust☆28Updated 5 years ago
- dirty toolkit☆20Updated 4 years ago
- A minimum hstr clone in Rust☆12Updated last year
- A toy WebGPU implementation in Rust☆13Updated last year
- ☆14Updated 2 years ago
- Buttery smooth animation toolkit 🧈☆18Updated 2 years ago
- Returns type names with a specifiable number of module segments as a `String`.☆12Updated 2 months ago
- Basic component primitives necessary to render any RSX elements☆11Updated 7 years ago
- A macro impl and discussion about named & default args in Rust.☆18Updated 6 years ago
- Non-owning unsafe I/O☆20Updated 6 months ago
- wasmBoy compiled to Rust☆30Updated 4 years ago
- Integrates crashdump reporting with Sentry☆18Updated last year
- <lqd> bikeshedding the name: something that is mapped folded and collected, a 🥐☆13Updated 5 years ago
- Texture Block Compression (BCn) written in Rust☆11Updated 4 years ago
- A Rust crate providing a configurable virtual file system for game assets, a la PhysFS☆9Updated 2 years ago
- Uniform cubic spline evaluation and inversion in Rust☆19Updated last month
- Ninja is a small build system with a focus on speed. Rust language port.☆17Updated 7 years ago