Rust library for hardware accelerated drawing of 2D shapes, images, and text, with an easy to use API.
☆410Dec 28, 2025Updated 2 months ago
Alternatives and similar repositories for Speedy2D
Users that are interested in Speedy2D are comparing it to the libraries listed below
Sorting:
- Antialiased 2D vector drawing library written in Rust☆904Updated this week
- Rust 2D graphics library☆1,174Feb 11, 2025Updated last year
- Another GUI toolkit☆1,016Mar 9, 2026Updated last week
- A tiny Skia subset ported to Rust☆1,513Feb 5, 2026Updated last month
- The fastest font renderer in the world, written in pure rust.☆1,619May 25, 2025Updated 9 months ago
- Antialiased 2D vector drawing library in Rust for Android, Web, Desktop☆41Feb 18, 2022Updated 4 years ago
- 2D GPU renderer for dynamic UIs☆314Oct 27, 2025Updated 4 months ago
- A tiny hardware-accelerated pixel frame buffer. 🦀☆2,086Feb 3, 2026Updated last month
- An abstraction for 2D graphics.☆1,353Mar 3, 2026Updated 2 weeks ago
- 2D graphics rendering on the GPU in rust using path tessellation.☆2,543Mar 8, 2026Updated 2 weeks ago
- Cross-platform multimedia layer☆964Jan 17, 2026Updated 2 months ago
- Rust API for loading, scaling, positioning and rasterizing OpenType font glyphs☆436Nov 30, 2025Updated 3 months ago
- 2D rendering libraries for Rust and FlowBetween☆129Updated this week
- An experimental cross-platform graphical user interface (GUI) crate for Rust.☆605Sep 4, 2025Updated 6 months ago
- Fast GPU cached text rendering☆721Jan 22, 2026Updated last month
- A zero-allocation library providing const-generic implementations of Bézier curves, B-Spline curves and specialized implementations of up…☆51Jan 22, 2026Updated 2 months ago
- A GPU compute-centric 2D renderer.☆3,849Updated this week
- Rust Bindings for the Skia Graphics Library☆1,734Updated this week
- Cross platfrom window and framebuffer crate for Rust☆1,177Mar 14, 2026Updated last week
- Cross-platform game engine in Rust.☆4,352Mar 14, 2026Updated last week
- Provides a very thin abstraction over instrumented profiling crates like puffin, optick, tracy, and superluminal-perf.☆390Jun 22, 2025Updated 9 months ago
- A drawing framework for arbitrary windowing systems☆79Feb 11, 2024Updated 2 years ago
- Font introspection, complex text shaping and glyph rendering.☆833Jan 14, 2026Updated 2 months ago
- Slotmap data structure for Rust☆1,298Dec 6, 2025Updated 3 months ago
- An attribute macro for creating a `Standard` distribution for rust types☆17May 18, 2021Updated 4 years ago
- Type-safe, type-level and stateless Rust graphics framework☆1,112Mar 20, 2023Updated 3 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Feb 5, 2026Updated last month
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆700Mar 7, 2026Updated 2 weeks ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆498Mar 12, 2026Updated last week
- Cross platform rendering in Rust☆1,965Mar 14, 2026Updated last week
- An opinionated 2D game engine for Rust☆1,142Mar 3, 2024Updated 2 years ago
- 🎮 A simple 2D game framework written in Rust☆1,002Jan 31, 2026Updated last month
- A safe and fast multi-producer, multi-consumer channel.☆2,971Dec 22, 2025Updated 2 months ago
- Generic SIMD abstractions for Rust.☆46Nov 18, 2022Updated 3 years ago
- Serialization library with zero dependencies☆882Dec 27, 2025Updated 2 months ago
- Easily write an image to a window☆471Updated this week
- A kludgey 2d game engine written in Rust atop wgpu☆75Mar 26, 2025Updated 11 months ago
- Declarative I/O. Write bidirectional encoders for binary formats with ease!☆34Jun 29, 2021Updated 4 years ago
- A common windowing interoperability library for Rust☆404Updated this week