An utility to get window/monitor image as Texture2D through WinRT Windows.Graphics.Capture API
☆61Mar 21, 2021Updated 5 years ago
Alternatives and similar repositories for UnityGraphicsCapture
Users that are interested in UnityGraphicsCapture are comparing it to the libraries listed below
Sorting:
- This allows you to use Windows Graphics Capture / PrintWindow / BitBlt in Windows to capture multiple windows individually and easily use…☆574Jun 9, 2023Updated 2 years ago
- ☆14Sep 11, 2018Updated 7 years ago
- This package adds the feature of letting the user download arbitrary data as a file or load a local file of the user's choice in the Unit…☆17Sep 3, 2024Updated last year
- websocket client implementation for Unity.☆32Feb 27, 2020Updated 6 years ago
- A framework to capture individual windows or the entire desktop in Unity☆135Oct 3, 2018Updated 7 years ago
- ☆20Jun 21, 2019Updated 6 years ago
- Example of integrating "FFmpeg for Unity" with "OpenCV for Unity"☆31Aug 22, 2025Updated 6 months ago
- An utility to bake AnimationCurve into texture and evaluate them in shaders.☆24Mar 4, 2021Updated 5 years ago
- Library of procedural generation code for use in Unity☆61May 22, 2025Updated 9 months ago
- Using Graphics Buffer input with Azure Kinect Point Cloud☆13May 7, 2023Updated 2 years ago
- A compute shader that generates a height map from 2D vector contours. This can be used to generate three-dimensional geometry out of two-…☆17Aug 23, 2021Updated 4 years ago
- 名前付きパイプでUnityを外部アプリからコントロール☆23Feb 12, 2019Updated 7 years ago
- Saving data and Loading data into an XML File☆14Jun 3, 2025Updated 9 months ago
- Superformula 3D mesh generator with compute shaders☆47Nov 13, 2020Updated 5 years ago
- ☆21Sep 9, 2022Updated 3 years ago
- ☆36Feb 1, 2023Updated 3 years ago
- high performance large elements layout in rect viewport for unity UGUI☆11Mar 16, 2021Updated 5 years ago
- Creating a PID controller in Unity☆38Mar 25, 2021Updated 4 years ago
- ☆117Jun 21, 2025Updated 9 months ago
- Depth from Monocular Image using the MiDaS v2 library with Unity's Barracuda inference framework☆122Mar 10, 2023Updated 3 years ago
- How to generate a procedural mesh with Compute Shaders in Unity☆10Jun 1, 2020Updated 5 years ago
- ☆37Mar 18, 2021Updated 5 years ago
- toio.js example application for web browsers☆13Jan 7, 2023Updated 3 years ago
- Unity P2P networking made simple. No dedicated servers, no backend costs, powered by WebRTC.☆31Feb 10, 2026Updated last month
- A ready-to-use Unity plugin for Speech Input/Output using native Speech API☆19Oct 20, 2021Updated 4 years ago
- Makes your Unity window transparent and allows you to drop files☆672Updated this week
- A high performance graphics utility to update textures from native plugins.☆22Feb 16, 2023Updated 3 years ago
- Tokoi's Laboratory☆14Dec 19, 2025Updated 3 months ago
- View and select types of content on a GameObject and its children☆11Nov 30, 2022Updated 3 years ago
- ☆12Jul 21, 2021Updated 4 years ago
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Aug 8, 2019Updated 6 years ago
- Use Transform systems and Hybrid Renderer to render pre-generated meshes of glyphs.☆29Feb 18, 2020Updated 6 years ago
- Unity 2D Raycast hit detection☆26Dec 13, 2020Updated 5 years ago
- Reactive Toolchain for Unity☆10Aug 2, 2019Updated 6 years ago
- Load all project scenes in runtime - useful for testing and prototyping on mobile - single file to rule them all☆12Mar 18, 2020Updated 6 years ago
- Windows Multitouch Injection Plugin for Unity.☆45Nov 24, 2021Updated 4 years ago
- UnityChan Sping Bone System for lightweight secondary animations☆22Mar 23, 2024Updated last year
- JavaScript Gaussian Splatting library.☆12Nov 26, 2023Updated 2 years ago
- ☆10Feb 1, 2021Updated 5 years ago