rncry / gpu-desktop
Creating a working GPU accelerated Linux desktop in the cloud
☆51Updated 9 years ago
Related projects: ⓘ
- Multithreaded Computer Vision Framework☆63Updated 9 years ago
- A standalone, stateless, dual quaternion based skeletal animation system built with interactive applications in mind☆250Updated 5 years ago
- Horus is an interactive tool for designing quadrotor camera shots.☆39Updated 3 years ago
- Docker utilities☆32Updated 9 years ago
- Setup for a hardware accelerated EC2 g2 instance☆40Updated 5 years ago
- A computational geometry library for C++ and Python☆86Updated 3 years ago
- Parse collada .dae 3d animation files into a WebGL friendly JSON format☆103Updated 6 years ago
- ShapePP is a rewrite of ShapeOp, a header-only C++ library for static and dynamic geometry processing.☆16Updated 7 years ago
- Cloth-Visualization via particle-simulation.☆82Updated 8 years ago
- Isosurface extraction using Marching Cubes and pure WebGL.☆69Updated 4 years ago
- Floatworld is an artificial life environment in which virtual creatures compete for space and energy. Each creature is controlled by a ne…☆30Updated 5 years ago
- ☆43Updated this week
- Generate unique 2D textures from example images and a specification with this command-line tool.☆40Updated 9 years ago
- An experimental Qt-based port of ShaderToy code running in OculusVR.☆14Updated 9 years ago
- A simplfied library for Image Morphing algorithm☆58Updated 4 years ago
- Giving a scene a depth-dependent shading, completely irregarding the scene complexity, in screen-space.☆46Updated 8 years ago
- Python implementation of [Manson, Josiah, and Scott Schaefer. "Wavelet rasterization." Computer Graphics Forum. Vol. 30. No. 2. Blackwell…☆83Updated 8 years ago
- Draw Voronoi Diagrams on the GPU☆62Updated 4 years ago
- Texture synthesis in Torch☆55Updated 9 years ago
- streaming opengl commands over network☆120Updated 4 years ago
- Creating computer art by simulating charged particle field lines.☆37Updated 10 years ago
- Mesh rigger for BodyKit☆21Updated 7 years ago
- Simple and intuitive animation editor☆15Updated 9 years ago
- build and run docker images with hardware accelerated (DRI) 3d support☆77Updated 5 years ago
- Water-Simulation with real time specular reflection on the waters surface. The reflection is implemented in GLSL and runs on the GPU and …☆151Updated 8 years ago
- ☆120Updated this week
- itsy-bitsy OpenGL and GLSL example☆47Updated 5 years ago
- Open source Git repository for the SIGGRAPH 2011 paper "Temporal Light Field Reconstruction for Rendering Distribution Effects"☆51Updated 12 years ago
- ☆48Updated 7 years ago