rjtobin / HanSimLinks
A simulator for strategies of a well-known cooperative card game.
☆15Updated 9 years ago
Alternatives and similar repositories for HanSim
Users that are interested in HanSim are comparing it to the libraries listed below
Sorting:
- Framework for writing bots that play Hanabi.☆37Updated 6 years ago
- State of the art Hanabi bots + simulation framework in rust☆45Updated 2 years ago
- A list of Hanabi strategies☆177Updated 2 weeks ago
- Program Synthesis☆145Updated 4 years ago
- ☆13Updated 3 years ago
- A web server that allows people to play Hanab, a cooperative card game of logic and reasoning.☆196Updated 2 weeks ago
- A Learning Environment for Theorem Proving☆76Updated 3 years ago
- gui for board game hex (and Y) by broderick arneson☆15Updated 2 years ago
- Patched version of HOL Light with tactic logging for machine learning purposes☆34Updated 5 years ago
- StarCraft: Brood War AI in Scala☆104Updated last month
- Source code of the MaastCTS2 agent for General Video Game playing. Champion of the 2016 GVG-AI Single-Player Track, and runner-up of the …☆14Updated 4 years ago
- different AI algorithms to solve board games☆18Updated 7 years ago
- ☆18Updated 5 years ago
- A Learning Environment for Theorem Proving with the Coq proof assistant☆415Updated 2 years ago
- A gym environment for Stuart Armstrong's model of a treacherous turn.☆18Updated 7 years ago
- ☆42Updated 8 years ago
- ☆112Updated 3 years ago
- This is the framework for the General Video Game Competition - http://www.gvgai.net/☆139Updated 7 years ago
- The original implementation of HyperNEAT in C++☆29Updated 9 years ago
- UCThello - a board game demonstrator (Othello variant) with computer AI using Monte Carlo Tree Search (MCTS) with UCB (Upper Confidence B…☆25Updated 7 months ago
- Karel dataset for program synthesis and program induction☆79Updated 7 years ago
- in progress☆72Updated 7 years ago
- A slackbot to compete on mini crosswords (or any other daily challenge).☆17Updated 3 years ago
- Learning from zero (mostly based off of AlphaZero) in General Game Playing.☆85Updated 3 years ago
- Leveraging Grammar and Reinforcement Learning for Neural Program Synthesis☆38Updated 2 years ago
- Neural Programmer-Interpreter Implementation (Reed, de Freitas: https://arxiv.org/abs/1511.06279), in Tensorflow☆43Updated 7 years ago
- deep learning for math☆29Updated 6 years ago
- Repository for the Ludii AI Competition☆32Updated 3 years ago
- Research code implementing the search AI agent for Hanabi, as well as a web server so people can play against it☆129Updated 2 years ago
- ☆26Updated 4 years ago