DennisSoemers / MaastCTS2
Source code of the MaastCTS2 agent for General Video Game playing. Champion of the 2016 GVG-AI Single-Player Track, and runner-up of the 2016 GVG-AI Two-Player Track.
☆14Updated 3 years ago
Alternatives and similar repositories for MaastCTS2:
Users that are interested in MaastCTS2 are comparing it to the libraries listed below
- This is the framework for the General Video Game Competition - http://www.gvgai.net/☆139Updated 6 years ago
- A video game description language (VGDL) built on top pf pygame.☆155Updated 5 years ago
- Levin tree search guided by both a policy and a heuristic function☆18Updated last year
- ☆104Updated 5 years ago
- SpielViz is an interactive viewer for OpenSpiel games.☆30Updated 11 months ago
- Framework for writing bots that play Hanabi.☆36Updated 5 years ago
- ☆105Updated 3 years ago
- **Sferes2 module** A unifying modular framework for Quality-Diversity algorithms☆22Updated 4 years ago
- OpenAI gym environment for evolving morphologies of 2D virtual creatures.☆33Updated last year
- The original implementation of HyperNEAT in C++☆28Updated 8 years ago
- 2019 talk at GECCO☆68Updated 5 years ago
- Learning from zero (mostly based off of AlphaZero) in General Game Playing.☆81Updated 2 years ago
- ☆51Updated 2 years ago
- Skip Context Tree Switching - Reference Implementation☆50Updated 7 years ago
- ☆13Updated 3 years ago
- A python implemenation of tabular MuZero for educational purposes☆21Updated 5 years ago
- A library to implement counterfactual regret minimization on various abstract strategy games☆17Updated 3 months ago
- A squad movement planning library for StarCraft AI using Monte Carlo Tree Search and Negamax☆14Updated 6 years ago
- PyTorch AlphaZero implementation with multiplayer support [NeurIPS 2019 Deep Reinforcement Learning Workshop]☆34Updated 4 years ago
- VGDL 2.0: A video game description language for AI research☆62Updated 2 years ago
- Code for 'The Grand Atari Challenge dataset' paper☆52Updated 7 years ago
- ☆18Updated 5 years ago
- ☆35Updated 6 years ago
- Actor Critic using Kronecker-Factored Trust Region☆19Updated 6 years ago
- PGE: Parallel Game Engine☆100Updated 3 years ago
- Python implementation of the genetic algorithm MAP-Elites with applications in constrained optimization☆50Updated 4 years ago
- DQV-Learning: a novel faster synchronous Deep Reinforcement Learning algorithm☆25Updated 2 years ago
- Algorithmic Intelligence Quotient☆39Updated 3 years ago
- Code to reproduce the results in the "Unsupervised Learning of Goal Spaces for Intrinsically Motivated Exploration"☆21Updated 7 years ago
- A collection of papers on divergence and quality diversity☆76Updated 2 years ago