ryanbhayward / hexgui
gui for board game hex (and Y) by broderick arneson
☆13Updated last year
Alternatives and similar repositories for hexgui:
Users that are interested in hexgui are comparing it to the libraries listed below
- ☆13Updated 2 years ago
- different AI algorithms to solve board games☆18Updated 6 years ago
- Michi-c2 --- development version for michi-c☆26Updated 3 years ago
- An implementation of the AlphaZero algorithm for chess☆33Updated 2 years ago
- For code etc relating to the network training process.☆9Updated 4 years ago
- Learning from zero (mostly based off of AlphaZero) in General Game Playing.☆81Updated 2 years ago
- LeelaZero + PhoenixGo's weights☆19Updated 6 years ago
- Efficiently Updatable Neural-Network-based evaluation functions for computer shogi☆43Updated 6 years ago
- Artificial go player based on reinforcement and supervised learning☆47Updated last year
- CMake managed Benzene vanilla for playing and solving the game of Hex, easier to install!☆39Updated 8 months ago
- Auto hybrid and test Leela Zero weights☆16Updated 6 years ago
- Chess reinforcement learning by AlphaZero methods.☆38Updated 7 years ago
- Sandbox for playing with neural nets for Go☆76Updated 5 years ago
- Python tools for the game of Go (GTP and SGF)☆72Updated 5 years ago
- A deep learning Crazyhouse chess program that uses a Monte Carlo Tree Search (MCTS) based evaluation system and reinforcement to enhance …☆18Updated 5 years ago
- CrazyAra - A Deep Learning UCI-Chess Variant Engine written in C++☆12Updated 5 years ago
- A 9x9 fork of leela-zero, which is targeted to provide a learning exercise with limited resources☆25Updated last year
- A python implemenation of tabular MuZero for educational purposes☆21Updated 5 years ago
- A GTP engine for the game of Go☆8Updated 4 months ago
- A Policy Network in Tensorflow to classify chess moves☆17Updated 8 years ago
- Source code of the MaastCTS2 agent for General Video Game playing. Champion of the 2016 GVG-AI Single-Player Track, and runner-up of the …☆14Updated 3 years ago
- Neural network training☆9Updated last year
- Agent to play the game Hex, based on the Expert Iteration from the paper Thinking Fast and Slow with Deep Learning and Tree Search (NIPS …☆7Updated 6 years ago
- Example repo for running Python-based AIs in Ludii☆10Updated 2 years ago
- Counterfactual Regret Minimization☆29Updated 6 years ago
- Framework for writing bots that play Hanabi.☆36Updated 5 years ago
- experimental chess engine based on temporal-difference reinforcement learning☆27Updated 8 years ago
- Using web browser connect leela zero to analyze game go anywhere☆22Updated 2 years ago
- AlphaZero implemented for Hex☆22Updated 6 years ago
- Hex board game AI with self-play learning based on the AlphaZero algorithm☆31Updated 5 years ago