ryanbhayward / hexguiLinks
gui for board game hex (and Y) by broderick arneson
☆15Updated last year
Alternatives and similar repositories for hexgui
Users that are interested in hexgui are comparing it to the libraries listed below
Sorting:
- ☆13Updated 3 years ago
- different AI algorithms to solve board games☆18Updated 6 years ago
- CMake managed Benzene vanilla for playing and solving the game of Hex, easier to install!☆44Updated last year
- Learning from zero (mostly based off of AlphaZero) in General Game Playing.☆83Updated 2 years ago
- For code etc relating to the network training process.☆9Updated 4 years ago
- Michi-c2 --- development version for michi-c☆26Updated 3 years ago
- LeelaZero + PhoenixGo's weights☆19Updated 6 years ago
- Hex board game AI with self-play learning based on the AlphaZero algorithm☆35Updated 5 years ago
- Patched version of HOL Light with tactic logging for machine learning purposes☆34Updated 5 years ago
- The Ludii general game system, developed as part of the ERC-funded Digital Ludeme Project.☆129Updated this week
- Sandbox for playing with neural nets for Go☆76Updated 6 years ago
- Auto hybrid and test Leela Zero weights☆16Updated 7 years ago
- Framework for writing bots that play Hanabi.☆37Updated 6 years ago
- AlphaZero implemented for Hex☆24Updated 7 years ago
- Michi-c --- Michi (Minimalistic Go MCTS Engine) recoded in C☆28Updated 8 years ago
- A GTP engine for the game of Go☆8Updated 10 months ago
- Efficiently Updatable Neural-Network-based evaluation functions for computer shogi☆48Updated 7 years ago
- An implementation of the AlphaZero algorithm for chess☆33Updated 2 years ago
- Chess reinforcement learning by AlphaZero methods.☆39Updated 7 years ago
- elmo: Aperyをforkした評価関数生成用のコードです。☆47Updated 8 years ago
- deep learning for math☆29Updated 6 years ago
- Leela - a Go program combining Monte Carlo simulations and Neural Networks.☆68Updated 2 years ago
- Go engine with no human-provided knowledge, modeled after the AlphaGo Zero paper.☆9Updated 6 years ago
- A Policy Network in Tensorflow to classify chess moves☆18Updated 8 years ago
- A TensorFlow implementation of "DeepChess: End-to-End Deep Neural Network for Automatic Learning in Chess"☆89Updated 6 years ago
- Web interface to play against LC0 (Leela Chess Zero)☆16Updated 6 years ago
- Graphical user interface for the game of Go, and other similar board games☆88Updated 4 months ago
- CrazyAra - A Deep Learning UCI-Chess Variant Engine written in C++☆12Updated 5 years ago
- Python tools for the game of Go (GTP and SGF)☆76Updated 6 years ago
- Website for MiniGo, Leela-Zero and other Go data☆21Updated 4 years ago