OMerkel / UCThelloLinks
UCThello - a board game demonstrator (Othello variant) with computer AI using Monte Carlo Tree Search (MCTS) with UCB (Upper Confidence Bounds) applied to trees (UCT in short)
☆25Updated 5 months ago
Alternatives and similar repositories for UCThello
Users that are interested in UCThello are comparing it to the libraries listed below
Sorting:
- Learning from zero (mostly based off of AlphaZero) in General Game Playing.☆84Updated 2 years ago
- AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Maste…☆90Updated 7 years ago
- Library for running a Monte Carlo tree search, either traditionally or with expert policies☆127Updated last year
- Connect4 reinforcement learning by AlphaGo Zero methods.☆113Updated 4 years ago
- An implementation of the AlphaZero algorithm for chess☆33Updated 2 years ago
- Research code implementing the search AI agent for Hanabi, as well as a web server so people can play against it☆128Updated 2 years ago
- ☆67Updated 3 years ago
- Solving the Rubik's cube with deep reinforcement learning and Monte Carlo tree search☆104Updated 6 years ago
- Demo of UCT (MCTS) in Python / Numpy☆88Updated 2 years ago
- Monte Carlo Tree Search with UCT with a couple of example games.☆154Updated 4 years ago
- Reinforcement Learning Assembly☆92Updated 4 years ago
- AlphaZero in JAX☆78Updated last year
- Framework for writing bots that play Hanabi.☆37Updated 6 years ago
- experimental chess engine based on temporal-difference reinforcement learning☆28Updated 9 years ago
- ☆52Updated 2 years ago
- Open AI gym environment for the game 2048☆74Updated 3 years ago
- An interface with micropolis for city-building agents, packaged as an OpenAI gym environment☆156Updated 5 months ago
- different AI algorithms to solve board games☆18Updated 6 years ago
- A "build to learn" Alpha Zero implementation using Gradient Boosted Decision Trees (LightGBM)☆86Updated 6 months ago
- ☆108Updated 3 years ago
- Using Rainbow implementation in Chainer RL for Slime Volleyball Pixel Environment☆23Updated 5 years ago
- MCTS project for Tetris☆349Updated 11 months ago
- ☆89Updated 8 months ago
- A simulator for strategies of a well-known cooperative card game.☆15Updated 9 years ago
- Repo with code for Ludii's built-in AIs.☆23Updated 2 years ago
- ☆132Updated 5 years ago
- An implementation of Monte Carlo Tree Search in python☆163Updated 4 years ago
- 2048 AI☆89Updated 8 years ago
- Board game AI implementations using Monte Carlo Tree Search☆184Updated 5 years ago
- A Blood Bowl AI framework.☆136Updated last year