ritchiecarroll / GoUnityLinks
GoLang Script Handler for Unity
☆48Updated 4 years ago
Alternatives and similar repositories for GoUnity
Users that are interested in GoUnity are comparing it to the libraries listed below
Sorting:
- Build your own Game-Engine based on the Entity Component System concept in Golang.☆165Updated 3 weeks ago
- Golang bindings for the GameNetworkingSockets library.☆105Updated 4 years ago
- 2D virtual tabletop prototype☆22Updated 4 years ago
- A Go-implementation of the Entity-Component-System paradigm☆326Updated last year
- Cubez is a 3d physics engine written natively in Go.☆31Updated 9 years ago
- golang server for unity3d (wip)☆48Updated 5 years ago
- 3D OpenGL engine for Go☆60Updated 3 years ago
- Golang port of Box2d_Lite☆37Updated 8 years ago
- A Golang library for random map generation for games.☆141Updated last year
- Examples for the Pixel game library☆121Updated 2 years ago
- TetraTerm is a terminal debugging and visualization app for Tetra3D applications.☆24Updated 3 months ago
- Entity Component System framework for Ebitengine☆92Updated 2 years ago
- Go implementation of the Entity/Component/System paradigm☆71Updated 4 years ago
- Dear ImGui renderer for Ebitengine☆134Updated 2 years ago
- Box2D.go - Go port of Box2D - a 2D Physics Engine for Games.☆307Updated 5 years ago
- A simple game engine using Ebitengine with ECS.☆36Updated last year
- Steamworks implementation in Go that doesn't require CGo☆24Updated 6 years ago
- Ebiten Graphical User Interface (and Framework)☆16Updated 2 years ago
- Go library to parse Tiled map editor file format (TMX) and render map to image☆239Updated 4 months ago
- Golang raycaster engine using the Ebitengine 2D Game Library☆167Updated 8 months ago
- gocraft's server https://github.com/icexin/gocraft☆82Updated 5 years ago
- Go port of Inovation 2007 by Omega☆122Updated last month
- GoLang 2D RPG Game - hobby project☆71Updated 4 years ago
- gluamapper: maps a GopherLua table to a Go struct☆131Updated 2 years ago
- golang enet protocol implementation☆44Updated 11 years ago
- Helper library to transform TMX tile maps into a simpler format for Ebiten☆27Updated 4 years ago
- My implementation of Entity Component System in Go/Golang☆33Updated 2 years ago
- Physics, Collision, and Mouse systems for the Engo game engine that utilizes ByteArena's box2d Go port☆27Updated last year
- Navigation mesh pathfinding and spatial reasoning library☆142Updated 7 months ago
- A performance oriented 2D/3D math package for Go☆333Updated last month