kelindar / goap
Goal-Oriented Action Planning - in Go
☆15Updated 10 months ago
Related projects: ⓘ
- Ebitengine rendering backend for the pure Go ImGui port☆18Updated this week
- A very fast & zero-allocation, grid-based, pathfinding library for Go.☆108Updated 11 months ago
- Physics, Collision, and Mouse systems for the Engo game engine that utilizes ByteArena's box2d Go port☆24Updated 8 months ago
- Generic 2D grid☆17Updated last week
- Polymorphic Solitaire Game in Go + Ebiten☆44Updated last year
- A Golang library for random map generation for games.☆135Updated last month
- List of general purpose shaders written in Kage (Ebitengine shading language)☆11Updated 10 months ago
- Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.☆152Updated 9 months ago
- 2D particle system simulator for Go☆44Updated 2 years ago
- paths is a pathfinding library written in Golang for use with games.☆60Updated 10 months ago
- A simulation of protozoan behavior and evolution☆29Updated 5 months ago
- Generic, zero-alloc, 100%-test covered Quadtree for golang☆35Updated last year
- Example of Entity Component System in Go☆62Updated 2 years ago
- A Godot-inspired action input handling system for Ebitengine☆70Updated last month
- Desktop application for cloth physics simulation using Gio GUI.☆37Updated 6 months ago
- Text rendering package for Ebitengine.☆51Updated 5 months ago
- Golang library to manage hexagon grids☆40Updated 3 years ago
- A package that makes NVIDIA/AMD prefer the discrete GPU for your application (ie. for laptops that have an integrated GPU and a discrete …☆47Updated 4 years ago
- Dear ImGui renderer for Ebitengine☆122Updated 10 months ago
- A toy raycasting engine in Go + Ebiten☆26Updated 2 years ago
- Tween animation library for go with a simple interface.☆85Updated 7 months ago
- ebiten-based game engine for Go☆32Updated 2 months ago
- Arche is an archetype-based Entity Component System (ECS) for Go.☆130Updated last week
- LDtk-Go is a loader for LDtk projects written in Golang.☆92Updated last month
- A Steamworks SDK binding for Go☆93Updated 2 weeks ago
- Simple camera for ebiten☆31Updated 8 months ago
- ⚙ A simple ECS (Entity Component System) pattern implemented in Go and using Ebiten as the renderer.☆15Updated 4 years ago
- A simple game engine using Ebitengine with ECS.☆34Updated 2 months ago
- 3D Game Engine in Go☆64Updated this week
- Sprite animation library for Ebitengine inspired by anim8☆63Updated 8 months ago