redbluegames / unity-notnullattributeLinks
Attribute used to support workflows in Unity that rely heavily on object references.
☆113Updated 4 years ago
Alternatives and similar repositories for unity-notnullattribute
Users that are interested in unity-notnullattribute are comparing it to the libraries listed below
Sorting:
- Tool for validating objects (eg. GameObjects, ScriptableObjects, etc) in the Unity Editor.☆165Updated 4 years ago
- A UnityEvent replacement☆134Updated 7 years ago
- A replacement for UnityEvents that are: better☆135Updated 4 years ago
- ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.☆134Updated 4 years ago
- A collection of several tools and code snippets to improve development speed and best practices in the "Unity" game engine.☆105Updated 3 years ago
- A collection of all the small tools we☆183Updated 7 years ago
- A collection of property and decorator drawers for Unity☆82Updated 5 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆97Updated 5 years ago
- Unity asset to draw all built-in gizmos in the Unity Debug way☆139Updated 5 years ago
- ☆149Updated 8 years ago
- Open Source Real time procedural mesh destruction for Unity3D. Created out of necessity for http://www.instagram.com/ungoltales☆90Updated 4 years ago
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆89Updated 9 months ago
- Prototype component pattern for Unity☆100Updated 8 years ago
- Batch build for multiple platforms from within the Unity editor☆103Updated 3 years ago
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆135Updated 5 years ago
- A simple lil demo showing a jobified physics system☆225Updated 5 years ago
- Search field with Autocomplete, a simple Unity Editor UI component.☆144Updated 7 years ago
- Unity editor extension which tracks compile time☆211Updated 6 years ago
- A fast and garbage free debug overlay for Unity☆131Updated 4 months ago
- AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use…☆147Updated 7 years ago
- Shapes2D for Unity3D - Make simple art assets quickly in Unity☆164Updated 2 years ago
- A basic prefab painter for the Unity3D game engine.☆87Updated 5 years ago
- Lightweight OpenGL line rendering for Unity. Like Debug.DrawLine in Game view.☆132Updated 4 years ago
- Specialized folder objects for Unity Hierarchy.☆117Updated last year
- Unity editor extension to show component icons in the Hierarchy.☆72Updated 5 months ago
- ☆77Updated 4 years ago
- Collection of helpful utilities we use in our Unity projects.☆200Updated 6 years ago
- A typesafe, lightweight messaging lib for Unity.☆228Updated 4 years ago
- Implementation of 2D Metaballs with marching squares in Unity.☆110Updated 9 years ago
- A clutterless custom Transform editor for Unity☆144Updated 2 years ago