yankooliveira / signalsLinks
A typesafe, lightweight messaging lib for Unity.
☆227Updated 4 years ago
Alternatives and similar repositories for signals
Users that are interested in signals are comparing it to the libraries listed below
Sorting:
- Generic UnityEngine.Objects☆174Updated 3 years ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆216Updated 4 years ago
- A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.☆164Updated 4 years ago
- Auto attach components in inspector☆136Updated 3 years ago
- A convenient tool to help cleaning and maintaining Unity Projects 🧹✨☆175Updated last year
- ☆212Updated 2 weeks ago
- Various shader graph effects with Unity URP☆145Updated 3 years ago
- procedural shapes for Unity UI☆387Updated 5 years ago
- Unity lib for json file based PlayerPrefs.☆171Updated 7 months ago
- Minimalist dictionary for Unity 2020 and above with native look and feel☆221Updated 9 months ago
- BuildActions for use with the SuperUnityBuild build automation tool.☆198Updated 8 months ago
- Unity3D - Animate characters in text☆406Updated 3 years ago
- A couple of attributes that help disabling Domain Reloading in Unity easier☆228Updated last year
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆138Updated 3 years ago
- A replacement for UnityEvents that are: better☆135Updated 4 years ago
- Object Pooling for Unity☆215Updated 2 years ago
- A designer-friendly, editor-driven Unity3D framework for connecting data and events.☆276Updated 5 years ago
- An allocation-free, high performance coroutine framework for Unity built around the async API☆299Updated 4 years ago
- Different help scripts for Unity engine.☆286Updated 3 years ago
- Fast, powerful, GC-friendly C# signals/events for Unity.☆256Updated 6 years ago
- A tool built in Unity that draws a graph representation of behavior trees running in the scene☆197Updated 2 years ago
- Tool for validating objects (eg. GameObjects, ScriptableObjects, etc) in the Unity Editor.☆164Updated 4 years ago
- The UI for Unity's SerealizedReference attribute. It allows to change the instance type of field right in editor.☆146Updated 3 years ago
- Customizable Object Pooling for Unity.☆227Updated 2 years ago
- An elegant object pool and manager implementation for Unity☆282Updated 4 years ago
- Game feel on demand for Unity☆311Updated 4 years ago
- BitStrap is BitCake's collection of Unity tools that improve our workflow.☆207Updated 8 months ago
- Collection of helpful utilities we use in our Unity projects.☆199Updated 5 years ago
- ☆150Updated 7 years ago
- AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use…☆147Updated 7 years ago