redblobgames / mapgen4Links
Mapgen4 procedural wilderness map generator
☆748Updated 4 months ago
Alternatives and similar repositories for mapgen4
Users that are interested in mapgen4 are comparing it to the libraries listed below
Sorting:
- JavaScript version of mapgen2 polygon map generator algorithms☆419Updated 8 months ago
- Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.☆1,346Updated 4 months ago
- Procedural map generator inspired by Slay the Spire.☆251Updated 3 years ago
- A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes☆722Updated 5 years ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆147Updated 7 months ago
- Procedural city generation demo☆233Updated 3 years ago
- Procedural world map generator☆355Updated 6 years ago
- The source code of the Medieval Fantasy City Generator☆1,753Updated 4 years ago
- Map generator based on Voronoi Diagram and Perlin noise☆211Updated 7 years ago
- 3d plate tectonics in your web browser☆222Updated 5 years ago
- Nortantis is a fantasy map generator. It uses a simple tectonic plate simulation to create islands and continents with trees, rivers, and…☆147Updated this week
- Procedural map creator☆100Updated last year
- ☆302Updated last year
- Configurable procedural layout generator☆344Updated last year
- Game-like agent based economy simulator☆300Updated last year
- DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other …☆496Updated 10 months ago
- Simple rune generator☆187Updated 5 years ago
- Three Ways of Generating Terrain with Erosion Features☆888Updated 2 years ago
- Procdural dungeon generator for Unity3D☆773Updated 2 years ago
- V2 of dual polygon-triangle mesh code used in redblobgames's projects from 2017 to 2022. V3 (not here) used from 2023 onwards.☆65Updated last year
- Generates isometric pixel art from MagicaVoxel .vox files☆355Updated 3 years ago
- A simple free market simulator engine. Based on "Emergent Economies for Role Playing Games" by Doran and Parberry.☆387Updated 5 years ago
- Information about procedural city generation☆155Updated 4 years ago
- Fairly fast, fairly simple and fairly realistic terrain generator.☆77Updated 5 years ago
- A FOSS release of source code of the unreleased version 0.3 of Songs of the Eons☆76Updated 7 months ago
- A Python-based hexagonal world map generator☆163Updated 4 years ago
- An attempt to merge most character assets generated by the Liberated Pixel Cup into a single .xcf, where they can be mixed and matched.☆344Updated 9 years ago
- A curated list of roguelike development resources☆1,210Updated 4 years ago
- GoNorth is a story and content planning tool for RPGs and other open world games.☆602Updated last week
- A procedural map generator for roguelike games☆213Updated 4 years ago