raroni / fixie
Fixed point math library for C++
☆23Updated 9 years ago
Alternatives and similar repositories for fixie:
Users that are interested in fixie are comparing it to the libraries listed below
- A small single-file library for sprite outline extraction and simplification for C/C++☆84Updated 9 years ago
- onut. A little framework to make games in C++ or JavaScript☆46Updated last week
- Tween is a lightweight easing library. Written in C++03☆35Updated 9 years ago
- Small 1st/3rd person shooter which I made to investigate the usefulness of the Entity Component System (ECS) design pattern when working …☆13Updated 6 years ago
- Builds atlas texture from a bunch of input images.☆76Updated 5 years ago
- Simple & powerful 2D game library.☆95Updated 4 years ago
- Pure C Simple Window Framework (to be rebased soon).☆26Updated 7 years ago
- a one header library for creating Lua bindings to C++☆78Updated 3 years ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- NessEngine is a 2D rendering engine for games☆34Updated 9 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- ☆13Updated 8 years ago
- Cross Platform Fixed Point Maths Library - mirror of https://code.google.com/p/libfixmath/☆22Updated 10 years ago
- A 2d physics engine with fixed-point support.☆29Updated 6 years ago
- SGScript Scripting Engine☆65Updated 6 years ago
- ☆40Updated 8 years ago
- Lua binding for entityx☆10Updated 10 years ago
- Just GL it! Single header for GL prototypes☆34Updated 9 years ago
- Pure C Minimal Graphics Framework (OpenGL)☆59Updated 6 years ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- lightweight entry point for games☆71Updated 6 years ago
- Minimalistic, cross platform, open source 3d game engine framework☆60Updated 4 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- GLFW binding for Duktape☆12Updated 7 years ago
- Data driven game engine.☆162Updated 4 years ago
- Practical Entity Component System☆18Updated 6 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆63Updated 4 years ago
- engine source code for the luxinia game engine☆26Updated 6 years ago
- Procedural world generation experiment☆24Updated 5 years ago