rant-lang / rantLinks
Rant - The templating language for procedural generation.
☆211Updated 3 years ago
Alternatives and similar repositories for rant
Users that are interested in rant are comparing it to the libraries listed below
Sorting:
- Procedurally Generated Living Open World RPG☆102Updated 2 years ago
- Nox Futura is a Rust port of the C++ project of the same name. It's a Dwarf Fortress like, in 3D (and a futuristic setting). It's also a …☆144Updated 2 years ago
- ascii roguelike library in rust with native and wasm support☆287Updated last year
- Concise reference for the Bevy game engine.☆94Updated 4 years ago
- My curated list of cool/useful crates for game development.☆130Updated 2 months ago
- 🕹 A one man effort to produce an intuitive and high performance Dwarf Fortress-esque game. Needs a name.☆97Updated last year
- A packer for cramming lots of rectangles into a larger one, designed primarily with sprite packing in mind. Written in Rust.☆100Updated last year
- Crates implementing the Wave Function Collapse algorithm☆153Updated last year
- A Dwarf Fortress/Rimworld-like game written in Rust☆371Updated 2 years ago
- A logic gate simulator written in Rust using the Bevy game engine.☆128Updated 2 years ago
- 🎨 Procedurally generate 2D sprites☆77Updated 2 months ago
- A Neo-Retro Fantasy Console. Make WASM-powered, networked multiplayer games.☆179Updated 11 months ago
- Rust bindings for the Flecs ECS library☆70Updated last year
- A crate for using Bevy with the Godot Engine.☆134Updated last year
- Procedural voxel worlds for Bevy Engine.☆76Updated 2 years ago
- A simple terminal for rendering ascii in bevy.☆123Updated last month
- An opinionated, monolithic template for Bevy with cross-platform CI/CD, native + WASM launchers, and managed cross-platform deployment.☆230Updated 2 years ago
- Pixel art and spritesheet editor☆147Updated 9 months ago
- ☆37Updated 2 years ago
- Plugin pack for making 2D games with Bevy☆306Updated last year
- A reimplementation/(pending) improvement on the wavefunction collapse texture synthesis algorithm.☆133Updated 6 years ago
- A roguelike game where you play a micro organism inside a larger organism!☆49Updated last year
- A simple pixel-perfect camera plugin for Bevy, suitable for pixel-art.☆153Updated 11 months ago
- Structured data editor built inside VS Code☆217Updated last year
- Toolset for producing emergent gameplay for games written in Rust☆83Updated last year
- Spatial datastructures for Bevy☆167Updated last month
- Noise and voronoi-based terrain generation☆31Updated 4 years ago
- Create config files for entities in Bevy☆240Updated last year
- A Rustified binding for Wren☆44Updated last year
- Following along with the /r/roguelikedev tutorial session, in Rust and implementing my own library as well!☆134Updated 5 years ago