raina-wu / DynRigBuilderLinks
☆43Updated 7 years ago
Alternatives and similar repositories for DynRigBuilder
Users that are interested in DynRigBuilder are comparing it to the libraries listed below
Sorting:
- Maya collision setup☆72Updated last year
- Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.☆64Updated 7 years ago
- Rigging and animation tools for Maya☆56Updated 3 months ago
- A set of tool for maya designed to handle character deformation effectively☆38Updated 8 years ago
- SkinWrangler - A skinning tool for Autodesk Maya☆96Updated 2 years ago
- Fast Maya skinCluster Save / Load☆34Updated 9 years ago
- ☆54Updated 3 years ago
- Create collision detection using expression node.☆64Updated last year
- Maya camera lattice☆45Updated 4 years ago
- Module manager for Maya.☆27Updated 4 years ago
- Maya tool for finding the symmetry of a polygon mesh based on the topology.☆62Updated 8 years ago
- Deformer suite for Autodesk Maya☆58Updated 2 years ago
- Collision Deformer for Maya☆58Updated 5 months ago
- Maya animation curves simplifier☆56Updated 6 years ago
- Maya toolkit used to save/load pose and animation clip.☆30Updated 6 years ago
- Personal stash of Maya scripts used in VFX production over the years.☆53Updated 4 years ago
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆68Updated 4 years ago
- A skin weights component editor inspired from Softimage.☆88Updated last year
- Read all buttons in Maya's native menu and make them searchable and executable.☆38Updated 5 years ago
- tension map node for Maya☆42Updated 7 years ago
- A minimal Qt based menu to quickly find and execute Maya commands and user scripts.☆73Updated last year
- Skinning tools for maya.☆83Updated 3 years ago
- Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.☆53Updated 5 years ago
- bifrost nodes and helper scripts☆74Updated 2 years ago
- proof of concept of skinCluster for transforms☆37Updated 5 years ago
- ☆53Updated 5 years ago
- RBF node for Maya 2016☆59Updated 8 years ago
- A modular rigging framework for Autodesk Maya☆36Updated 2 years ago
- Anchor transforms to world or object space in Maya.☆26Updated 4 years ago
- Undo/Redo support for Maya Python API 2.0☆74Updated last year