sonictk / maya_hot_reload_example_publicLinks
Runtime Compiled C++ in Maya
☆49Updated 7 years ago
Alternatives and similar repositories for maya_hot_reload_example_public
Users that are interested in maya_hot_reload_example_public are comparing it to the libraries listed below
Sorting:
- RBF node for Maya 2016☆58Updated 8 years ago
- Harmonic Deformer for Autodesk Maya☆56Updated 5 years ago
- Maya tool for finding the symmetry of a polygon mesh based on the topology.☆62Updated 8 years ago
- Comparison tools for Maya meshes, to help visualize the differences between similar meshes.☆63Updated 7 years ago
- An example of how to create a Python C++ extension for use in Maya☆42Updated 6 years ago
- Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.☆64Updated 7 years ago
- A series of bare bones examples for the Maya API.☆27Updated 7 years ago
- Autodesk Maya cross-platform development environment with CMake☆33Updated 3 years ago
- Set of Maya nodes for operating on arrays of values☆23Updated 8 years ago
- proof of concept of machine learning rivet node☆57Updated 5 years ago
- Custom render override plugin for drawing manipulator even during playback for Autodesk Maya☆44Updated 3 years ago
- C++ Plugin generator for Autodesk Maya☆30Updated 7 years ago
- Maya plugin with nodes designed to operate on transform components.☆28Updated 7 years ago
- Toolchefs Motion Path☆47Updated 5 years ago
- tension map node for Maya☆42Updated 7 years ago
- Verlet cloth solver implemented as Maya plugin.☆32Updated 10 years ago
- This project, an interactive OpenGL tool for Maya's 2016 Legacy Viewport, is no longer supported.☆37Updated 6 months ago
- Match sparse to dense animCurves in Autodesk Maya☆27Updated 8 years ago
- Simple pipeline tools for small game productions☆19Updated 5 years ago
- Joel Stutz's excellent nCloth reference, revived! https://mottosso.github.io/ncloth-reference☆25Updated 7 years ago
- mGear Core library☆30Updated 3 years ago
- Drawing OpenGL in Maya was never easier.☆74Updated 4 years ago
- Maya hud plugin based on viewport 2.0☆34Updated 4 years ago
- Collection of useful utilities for Autodesk's Maya API written in C++☆24Updated 4 years ago
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆41Updated 7 years ago
- Custom nodes and introspection with the maya API☆30Updated 7 years ago
- Rigging and animation tools for Maya☆55Updated last month
- (c++) Maya 2016.5 Dependency Graph Node for calculating transforms along a Nurbs Surface☆12Updated 7 years ago
- Delta-Mush to skin script for Maya☆58Updated 8 years ago
- ☆55Updated 3 years ago