BigMacchia / ngSkinTools
skinning plugin for Autodesk Maya
☆63Updated 11 years ago
Alternatives and similar repositories for ngSkinTools:
Users that are interested in ngSkinTools are comparing it to the libraries listed below
- RBF node for Maya 2016☆55Updated 7 years ago
- SkinWrangler - A skinning tool for Autodesk Maya☆92Updated 2 years ago
- Deformer suite for Autodesk Maya☆54Updated last year
- Maya tool for finding the symmetry of a polygon mesh based on the topology.☆59Updated 7 years ago
- All the plugins and script for Maya made by Marco Giordano free to download☆30Updated 11 years ago
- Rigging and animation tools for Maya☆51Updated last year
- Create coloured markers on top of Maya's native timeline. Comments can be added to each marker that appear as tool tips.☆66Updated 3 years ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆22Updated 3 months ago
- proof of concept of machine learning rivet node☆56Updated 4 years ago
- A Standalone Maya Task Server☆65Updated 8 years ago
- A skin weights component editor inspired from Softimage.☆82Updated 6 months ago
- A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has…☆69Updated 4 years ago
- Supporting files and figures for my Medium article, Deformation Layering in Maya’s Parallel GPU World☆38Updated 7 years ago
- C++ Plugin generator for Autodesk Maya☆30Updated 6 years ago
- Non-iterative two-bone IK plugin with Soft IK, IK / FK switching, reversing, and elbow pinning in one node for Autodesk Maya 2016+.☆62Updated 6 years ago
- Undo/Redo support for Maya Python API 2.0☆69Updated 7 months ago
- bifrost nodes and helper scripts☆73Updated last year
- mGear Core library☆30Updated 3 years ago
- Harmonic Deformer for Autodesk Maya☆56Updated 5 years ago
- Alternative Maya plug-in Wrap Deformer coded in Maya's C++ API. The deformer stores offsets based on mapped UV coordinates between the so…☆54Updated 6 years ago
- ☆35Updated 7 months ago
- Animation picker tool for Maya, using PyQt/Pyside☆56Updated 6 years ago
- A mix of tools for Maya☆63Updated 5 years ago
- Open Modular Rigging System for Maya☆15Updated 10 years ago
- Maya component-based rigging☆42Updated last year
- This project is not supported anymore. Interactive OpenGL tool for Maya. This tool was developed for maya 2016 legacy viewport.☆35Updated 7 years ago
- Create Maya node-network by entering a math-formula.☆68Updated last year
- Drawing OpenGL in Maya was never easier.☆74Updated 4 years ago
- Maya C++ Plugins☆29Updated last year
- A modular rigging framework for Autodesk Maya☆34Updated last year