jvisser / UltraDriveLinks
Project to learn how to implement a game engine for the Sega Genesis/Mega Drive.
☆20Updated last year
Alternatives and similar repositories for UltraDrive
Users that are interested in UltraDrive are comparing it to the libraries listed below
Sorting:
- Made with Sgdk 1.62☆38Updated last year
- Easy to use engine to make platformers for Sega Genesis,☆35Updated 2 years ago
- GrielsQuest for Sega Genesis/Megadrive☆22Updated last year
- Yet Another Tilemap and Super Scaler Demo for the Sega 32X☆22Updated 2 years ago
- This is an example project for loading and executing an MMD file as used in Sonic CD, and can be used as a basis for original Mega CD hom…☆12Updated 5 years ago
- Z80 ASM library (and C conversion/compression tools) to allow replay of SN76489 VGMs as background music/SFX in SEGA Master System / SEGA…☆48Updated 5 months ago
- L'Abbaye des Morts for Sega Genesis/Megadrive☆25Updated 7 years ago
- Mod Player for the Sega Mega CD☆12Updated 2 years ago
- ☆47Updated this week
- A mod of Nemul☆21Updated 4 years ago
- The Blast ! Software Development Kit for Sega consoles☆15Updated 8 years ago
- Video Game Music file viewer/editor/optimiser/trimmer☆19Updated 3 months ago
- Raycasting on SEGA Megadrive/Genesis using SGDK☆31Updated last year
- 256Kb demoscene 'intro' for the Sega Megadrive/Genesis video game system☆10Updated 9 years ago
- A SEGA multi-system game engine.☆19Updated 2 years ago
- A set of tools for developing Mega Drive homebrew☆82Updated 3 years ago
- SegaCD Mode 1 PCM driver and demo☆28Updated last year
- Compression DLLs for BMP2Tile☆30Updated 2 months ago
- scdtools - A collection of tools for Sega CD development https://sourceforge.net/projects/scdtools/☆18Updated 7 years ago
- Bug Hunt for Sega Genesis / Megadrive☆14Updated 5 years ago
- Fantom Bitmap 512 colour ray cast demo for the Sega Mega CD☆15Updated 2 years ago
- Converts images to Master System data formats☆50Updated last week
- Scrolling map engine demo for Sega Genesis☆23Updated 2 years ago
- Super fast DMA queue for the Sega Genesis☆34Updated 3 years ago
- SNES sprite editor☆31Updated 2 years ago
- A Polygon/Sprites system for the Sega 32X☆15Updated 4 years ago
- Barebones megadrive development setup.☆36Updated 5 months ago
- Simple Super Nintendo ROM image inspection utility☆29Updated last year
- Collection of small SGDK scrolling examples☆14Updated 3 months ago
- Useful tricks and routines for your sega genesis games.☆17Updated 3 years ago