raatmarien / TopDownShooter
A simple top down 2D shooter
☆17Updated 9 years ago
Alternatives and similar repositories for TopDownShooter:
Users that are interested in TopDownShooter are comparing it to the libraries listed below
- Simple & powerful 2D game library.☆95Updated 4 years ago
- A turn-based artillery game with Tanks!☆34Updated 3 years ago
- An in-game map/animation editor for 2D C++ game development projects.☆45Updated 2 years ago
- A top down scrolling space action game!☆31Updated 10 years ago
- 2D Competitive Platform Game written using C++ / SFML☆46Updated 9 years ago
- Experimental projects made with xygine☆11Updated last year
- Using the Swoosh segue and easing library, recreate a pokemon game with ease☆12Updated 6 years ago
- A lightweight entity component system (ECS) written in C++.☆85Updated 8 years ago
- Retro horror shooter written in C++11☆10Updated 6 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago
- Some OpenGL SDL examples in cpp☆15Updated 11 years ago
- Toast Framework is a 2D easy-to-use C++ game framework inspired by FlashPunk. It truly could be considered the first C++ FlashPunk port.☆38Updated 10 years ago
- Simple Asteroids game in C++ and OpenGL☆56Updated 10 years ago
- Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)☆16Updated 8 years ago
- A simple space exploration roguelike for 7DRL 2017☆39Updated 3 years ago
- My first game, made with SDL2, EntityX and C++11☆25Updated 10 years ago
- Small 1st/3rd person shooter which I made to investigate the usefulness of the Entity Component System (ECS) design pattern when working …☆13Updated 6 years ago
- 3D Multiplayer First Person Shooter☆23Updated 11 years ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆72Updated 9 years ago
- A 2D physics based entity component game engine☆44Updated 9 years ago
- Simple Snake game made in C++ with the SDL2 and EnTT libraries.☆22Updated 9 months ago
- What a stupid name for a library☆51Updated 5 years ago
- An unfinished cross-platform pseudo-3D game engine written in C++☆35Updated 2 years ago
- A tiny 2D header-only flood-fill lighting engine☆85Updated 3 years ago
- A slim Behaviour Tree implementation.☆59Updated 14 years ago
- Cross-platform game engine and editor for making expansive 2D games with physics☆20Updated this week
- Game Engine Based on Entity Component System.☆16Updated 7 years ago
- C++11 and SDL2 lightweight 2d game framework☆97Updated 5 years ago
- Procedural Generation☆21Updated 8 years ago
- Procedurally generates 3D voronoi polygon islands.☆21Updated 8 years ago