vircon32 / ComputerSoftware
Vircon32 is a 32-bit game console. This is the general repository for software like emulators and dev tools, that is related to Vircon32 but not running on console itself.
☆34Updated 2 weeks ago
Alternatives and similar repositories for ComputerSoftware:
Users that are interested in ComputerSoftware are comparing it to the libraries listed below
- General repository for all code (games, BIOS, etc) that runs within the Vircon32 console itself☆35Updated last month
- A collection of PDF documents related to the console. Mainly specifications and guides.☆18Updated 5 months ago
- Remake of the classic Atari Breakout game for IBM PC/MS-DOS☆37Updated 3 weeks ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆19Updated 5 years ago
- Mike Webb's 6502 Editor/ Assembler for the C128. Used for NES, C64/128 game development.☆19Updated last year
- Linux & Windows Solomon's Key (1986) port☆26Updated 4 years ago
- Lightweight NES sound driver☆26Updated this week
- Libretro core for Thomson MO/TO emulation / Core Libretro pour l'émulation des ordinateurs Thomson MO/TO.☆16Updated 5 months ago
- Libretro core for Vircon32☆11Updated 2 months ago
- Metroid software disassembly☆22Updated last month
- New rebasing of Hatari based on Mercurial upstream. Tries to be a shallow fork for easy upstreaming later on.☆29Updated 5 months ago
- Humongous Yaga engine reimplementation☆22Updated 3 years ago
- Modernised version of W. de Waal's public domain 68000 disassembler.☆40Updated 9 months ago
- Flashback engine reimplementation (Android, SDL)☆20Updated 2 months ago
- Minimal world engine for old computers. Scriptable NPCs, growable crops, editable maps, in glorious CGA (or VGA).☆26Updated last year
- Bootloader for 16-bit .COM and .EXE executables☆30Updated 5 years ago
- GameBoy Advance dungeon crawling game☆20Updated 2 years ago
- A Windows port of a DOS tool I wrote way back in 1990☆14Updated 2 years ago
- MSDOS code playground : VGA (Mode Y/Mode X)/8514, keyboard, Sound Blaster (DMA), Adlib, DJGPP, Watcom☆24Updated last year
- Final Fantasy 1 disassembly set up with the MMC5 mapper and lots of QOL changes☆20Updated 3 years ago
- A level editor of Prince of Persia 1 (for DOS and SNES) and 2 (for DOS).☆26Updated last year
- A remake of Incentive Software's Freescape engine, allowing games created with the 3d Construction Set to run on modern computers.☆21Updated 10 years ago
- A non-linear adventure for MS-DOS, made for the CGA jam☆17Updated 8 months ago
- Patches and build scripts to make a GCC4 toolchain for the NEC V810 cpu used in the NEC PC-FX and Nintendo VirtualBoy☆18Updated 2 months ago
- Python library for manipulating chiptune tracker formats. (HEAVILY WIP, only supports Furnace)☆12Updated 7 months ago
- Dragon BASIC compiler for Game Boy Advance☆43Updated last year
- The Reconstruction of Super ZZT☆41Updated 3 months ago
- A lightweight library for parsing the VGM format.☆22Updated last year
- An extension of Fabrice Bellard's TinyGL project☆14Updated 6 months ago
- The semi-complete teardown of Cosmo's Cosmic Adventure.☆16Updated 3 months ago