asiekierka / wasm4-aotLinks
Ahead-of-time compiled WASM-4 runtime
☆31Updated last year
Alternatives and similar repositories for wasm4-aot
Users that are interested in wasm4-aot are comparing it to the libraries listed below
Sorting:
- Low level library to develop GBA games that can also be built for PC.☆61Updated 3 years ago
- Community initiated GBA Technical documentation effort☆59Updated 8 months ago
- A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board cl…☆34Updated last year
- Resources for homebrew NDS development☆35Updated 2 years ago
- The open-source city-building game for Game Boy Advance.☆74Updated 3 years ago
- Assembler and disassembler designed specifically for Game Boy Advance homebrew.☆65Updated last year
- Moved to https://codeberg.org/ISSOtm/rsgbds☆41Updated 2 months ago
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆26Updated last year
- DUsK, a library for gameboy advance development☆48Updated 2 years ago
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆48Updated 3 years ago
- Minimal rumble library for GBA☆16Updated last year
- Realtime strategy game for Gameboy Advance. This is a mirror of the Skyland-beta repository. Will I ever finish the beta version? Only ti…☆86Updated last week
- highly efficient sound library for the Gameboy Advance☆49Updated 2 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆27Updated 2 years ago
- A Super Nintendo Entertainment System emulator written in Rust☆17Updated 2 years ago
- A tiny (and broken) audio-visual GBA demo (3D software rendering).☆17Updated 4 years ago
- I decided to teach myself Rust by writing an NES emulator. Things quickly got out of hand.☆33Updated last year
- A traditional roguelike for the Game Boy☆50Updated last year
- A simple Chip-8 interpreter for the Nintendo Gameboy Color.☆59Updated last year
- Infinity GBC☆26Updated 4 years ago
- Tools and Monorepo for providing modern tooling and language support for use with the SNES.☆35Updated 4 years ago
- Template project for GBA development with C, C++, Assembly, and devkitARM☆20Updated 2 years ago
- Experimental N64 emulator written in Zig. Work in progress.☆17Updated 3 years ago
- This is a mirror of Deku's sound mixer tutorial for the Game Boy Advance, with html tweaks and updated code examples translated to POSIX.☆12Updated 2 years ago
- Provides GBA optimized functions for some common, handy operations.