asiekierka / wasm4-aot
Ahead-of-time compiled WASM-4 runtime
☆29Updated 7 months ago
Alternatives and similar repositories for wasm4-aot:
Users that are interested in wasm4-aot are comparing it to the libraries listed below
- Community initiated GBA Technical documentation effort☆54Updated this week
- Template project for GBA development with C, C++, Assembly, and devkitARM☆18Updated last year
- Gameboy Port of LazyDevs' Porklike☆45Updated 4 months ago
- A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board cl…☆33Updated 10 months ago
- DUsK, a library for gameboy advance development☆45Updated last year
- highly efficient sound library for the Gameboy Advance☆44Updated last year
- Assembler and disassembler designed specifically for Game Boy Advance homebrew.☆55Updated 2 months ago
- GameBoy Advance dungeon crawling game☆20Updated 2 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆25Updated 2 years ago
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆25Updated 6 months ago
- Low level library to develop GBA games that can also be built for PC.☆55Updated 2 years ago
- The open-source city-building game for Game Boy Advance.☆70Updated 2 years ago
- I decided to teach myself Rust by writing an NES emulator. Things quickly got out of hand.☆34Updated 11 months ago
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆47Updated 2 years ago
- Resources for homebrew NDS development☆30Updated last year
- Matrix digital rain effect for the Game Boy☆29Updated 7 months ago
- RGBDS rewritten in Rust, For Real This Time™☆41Updated 2 months ago
- This game is a submission for the gba game jam 2021.☆16Updated 2 years ago
- Tigermoth is a bullet hell shooter for the Gameboy Advance - see https://pmprog.itch.io/tigermoth☆16Updated 3 years ago
- A live Gameboy programming environment in the browser, allowing for realtime assembly programming for the gameboy.☆40Updated 2 weeks ago
- An open-source full-motion video codec optimized for real-time playback on low-end graphical devices.☆20Updated 4 months ago
- A simple cross-platform runtime / startup for Rust on embedded devices.☆16Updated 4 months ago
- SKYLAND gba source code, provided for educational purposes☆34Updated this week
- A spiffy, batteries-included, lean, yet powerful Variable-Width Font engine for the Game Boy & Game Boy Color.☆53Updated last month
- SNES SPC music visualizer in Rust☆28Updated 8 months ago
- A custom 3D voxel space engine tech demo for the GameBoy Advance☆36Updated 6 years ago
- Realtime strategy game for Gameboy Advance. This is a mirror of the Skyland-beta repository. Will I ever finish the beta version? Only ti…☆71Updated last month
- Cross mapper cc65/ca65 NES template.☆17Updated 4 months ago
- Test framework for libugba☆41Updated 2 years ago