chrismaltby / gbvm
simple virtual machine implementation for game boy
☆85Updated this week
Related projects ⓘ
Alternatives and complementary repositories for gbvm
- simple virtual machine implementation for game boy☆45Updated 6 months ago
- An easy-to-use, fast, tracker-based, public domain sound driver for Game Boy homebrew☆57Updated 4 months ago
- Platformer+ Plugin for GBStudio☆35Updated 7 months ago
- a collection of GB Studio 3.0 plugins☆64Updated 7 months ago
- A set of experimental plugins for GB Studio☆104Updated 3 weeks ago
- Simple "2.5D" engine for Nintendo Game Boy☆42Updated last year
- Simple Game Boy sound effect driver natively compatible with GBDK-2020.☆23Updated 2 years ago
- GBDK sound sample fixed☆73Updated 4 years ago
- A small command line tool for estimating usage of Game Boy (and other supported GBDK platform) ROMs from map files, .noi files, binary RO…☆47Updated this week
- GB Studio Extended Nominal Player Adaptation/Interface☆103Updated 3 years ago
- A tool to convert colorful pictures to GB Studio-compatible colorized backgrounds.☆19Updated 2 years ago
- Runtime emulation for PICO-8☆101Updated 2 years ago
- A repository of user-submitted original assets usable in GB Studio, with no attribution required.☆207Updated last year
- Game engine for the Nintento Game Boy / Nintento Game Boy Color / Analogue Pocket / Mega Duck / Sega Master System / Sega Game Gear☆26Updated this week
- Source code for Lizard NES game (demonstration)☆45Updated 5 years ago
- A customizable and ready-to-compile bundle for Game Boy RGBDS projects. Contains your bread and butter, guaranteed 100% kitchen sink-free…☆56Updated 4 months ago
- GB Studio Documentation Site☆19Updated 2 months ago
- Black Castle: Game Boy game by 0x7f☆49Updated 5 months ago
- A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board cl…☆32Updated 7 months ago
- refactoring of a hUGEDriver, make it work with new SDCC and GBDK-2020 library☆16Updated last year
- A collection of monospace pixel fonts and icons.☆63Updated last year
- ☆156Updated last week
- Gameboy Tile Data Generator☆89Updated 10 months ago
- PICO-8 Wrapper for the TIC-80☆53Updated 4 years ago
- Source code for the book "Game Boy Assembly Programming for the Modern Game Developer"☆152Updated last year
- A side scroller Game Boy Color game written in C using GBDK and ZGB inspired by games such as Kirby's Dreamland.☆26Updated last month
- NES NROM project template for ca65 assembler☆95Updated 4 months ago
- ☆38Updated last month
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆40Updated 3 years ago
- a BASIC-like language for creating games that run on the Atari 2600 console.☆99Updated 4 months ago