pjc0247 / Unity.PVRTC
runtime texture compression
☆38Updated 8 years ago
Alternatives and similar repositories for Unity.PVRTC:
Users that are interested in Unity.PVRTC are comparing it to the libraries listed below
- Fast, idiomatic C# implementation of Flatbuffers☆46Updated last year
- Unity wrapper for lz4 compress frame☆45Updated 6 years ago
- Support for Android Notch (Cutout) in Unity 2017.4 and earlier☆38Updated 5 years ago
- This is Unity plugin for Android, intended to download .obb expansion files from Google Play.☆34Updated 9 years ago
- Deeply optimized tessellation PBR shaders in Unity DX11☆55Updated 6 years ago
- A set of Editor tools to audit project assets and correct errors☆76Updated 3 years ago
- ☆58Updated 6 years ago
- Extension for Visual Studio for editing Unity shaders☆37Updated 6 years ago
- A set of tools and utilities to help track Unity Editor performance☆89Updated last year
- UV预览工具☆61Updated 5 years ago
- Unity enlighten does not bake lighting into sprites. This script reaplace (temporarily) every sprite in the open scenes by a mesh so the …☆30Updated 6 years ago
- [DEPRECATED] - See https://bitbucket.org/UnityUIExtensions/unity-ui-extensions☆62Updated 8 years ago
- A fast, generic, multi-dimensional Binary Search Tree written in C#☆63Updated 6 years ago
- ☆60Updated 4 years ago
- Fog of War Effect for Unity5.x☆52Updated 8 years ago
- Example code using the Prefab API☆98Updated 5 years ago
- Unity LightProbe Editor☆69Updated 6 years ago
- Split Alpha channel for Android and iOS☆36Updated 7 years ago
- A dissolve shader based on https://connect.unity.com/p/articles-dissolving-the-world-part-1☆32Updated 6 years ago
- ☆69Updated last year
- A bridge for Bepuphysics and Unity☆64Updated 3 months ago
- A gc-free closure implementation for unity☆85Updated 6 years ago
- Soft mask based on UGUI☆67Updated 5 years ago
- Optimizing Lightmap seams in Unity with stitching.☆41Updated 4 years ago
- Unity Native Plugin for ACL☆57Updated last month
- Reflection based heap shapshot tool for Unity game engine☆109Updated 6 years ago
- UI Blur Shader☆47Updated 5 years ago
- Provides an easy way to change Playable Director's Bindings and Clips at runtime.☆80Updated last year
- A bunch of texture tools for unity☆58Updated 2 years ago
- ☆36Updated 3 years ago