peterprickarz / hegoLinks
Houdini Engine in Godot
☆79Updated last month
Alternatives and similar repositories for hego
Users that are interested in hego are comparing it to the libraries listed below
Sorting:
- SideFx Houdini to Godot Exporter☆65Updated 4 months ago
- Godot Plugin for Houdini Vertex Animation Textures☆44Updated 2 years ago
- blender level editor software suite☆83Updated 5 months ago
- Blender 3D Shortcuts in Godot☆152Updated 2 months ago
- Godot 4 fork of VPainter☆35Updated 8 months ago
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆55Updated 7 months ago
- Addon for Blender 2.8-4.0+ that automatically creates NLA tracks for all animations. Useful for GLTF export.☆36Updated last year
- Demo project for Rendering Effects in Godot☆52Updated 5 months ago
- This is a Blender 2.9 script for importing mixamo Models to Godot-3☆19Updated 3 years ago
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆42Updated 3 years ago
- Interior Mapping shader for the Godot Game Engine 3.x that works with both GLES3 and GLES2.☆80Updated 3 years ago
- Blender addon for mixamo which allows importing and adding root bones to mixamo animations☆36Updated last year
- Godot addon for efficient open world streaming - automatically chunks and loads/unloads scene content based on camera position to handle …☆145Updated 3 weeks ago
- A plugin for Godot to create compute shaders☆28Updated 5 months ago
- Terrain for Godot 4 written in GDScript☆112Updated 2 years ago
- imposter plugin for godot 4.x☆132Updated 2 weeks ago
- RealTime-ish Caustics in the Godot Game Engine☆89Updated 10 months ago
- A Motion Matching plugin for Godot 4☆161Updated 4 months ago
- Lightweight audio occlusion and more for Godot 4.3+ with standard Godot Features☆84Updated 6 months ago
- ☆184Updated last year
- Compose volumetric models using Signed Distance Fields☆86Updated 2 years ago
- Motion Matching for Godot 4.☆47Updated last year
- Blender 3D scripts for storing vertex data for use in a vertex shader.☆33Updated 3 years ago
- A simple tool to randomly place meshes.☆83Updated last year
- ☆68Updated 3 weeks ago
- ☆48Updated 4 months ago
- Example of using a sdFBM noise texture and raymarching to create effect decals☆61Updated 2 years ago
- An example using flowmaps to smooth particle flipbooks in Godot☆39Updated 2 years ago
- Rigify to Godot Armature and compatibility converter☆114Updated 2 months ago
- Addon to generate customizable cylindrical meshes from 3D curves☆85Updated 4 months ago